delete some bug for determining the list of player who have to show their cards. additionally the lastActionPlayer is now determined correctly (especially in every betting roud)
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@@ -58,9 +58,6 @@ public:
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virtual void setHighestCardsValue(int theValue) =0;
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virtual int getHighestCardsValue() const =0;
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virtual void setLastActionPlayer( unsigned theValue ) =0;
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virtual unsigned getLastActionPlayer() const =0;
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virtual void setMinimumRaise (int) =0;
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virtual int getMinimumRaise() const =0;
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