delete some bug for determining the list of player who have to show their cards. additionally the lastActionPlayer is now determined correctly (especially in every betting roud)

This commit is contained in:
floty
2010-07-22 21:17:22 +00:00
parent 53247a007a
commit 7f3e3f6dfd
11 changed files with 63 additions and 32 deletions
+3
View File
@@ -75,6 +75,9 @@ public:
virtual void setLastPlayersTurn(int theValue) =0;
virtual int getLastPlayersTurn() const =0;
virtual void setLastActionPlayer( unsigned theValue ) =0;
virtual unsigned getLastActionPlayer() const =0;
virtual void setCardsShown(bool theValue) =0;
virtual bool getCardsShown() const =0;