delete some bug for determining the list of player who have to show their cards. additionally the lastActionPlayer is now determined correctly (especially in every betting roud)
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@@ -82,6 +82,9 @@ public:
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void setLastPlayersTurn(int theValue) { lastPlayersTurn = theValue; }
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int getLastPlayersTurn() const { return lastPlayersTurn; }
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void setLastActionPlayer ( unsigned theValue ) { lastActionPlayer = theValue; }
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unsigned getLastActionPlayer() const { return lastActionPlayer; }
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void setCardsShown(bool theValue) { cardsShown = theValue; }
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bool getCardsShown() const { return cardsShown; }
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@@ -110,6 +113,7 @@ private:
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int startCash;
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int lastPlayersTurn;
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unsigned lastActionPlayer;
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bool allInCondition;
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bool cardsShown;
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