From 7fc3ae4adf76d9b7c63ad944da25442378c3393c Mon Sep 17 00:00:00 2001 From: lotodore Date: Tue, 30 Oct 2007 17:31:14 +0000 Subject: [PATCH] Fixed compiler warnings. --- src/net/common/servergamethread.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/net/common/servergamethread.cpp b/src/net/common/servergamethread.cpp index 4ccafecd..72dcf526 100644 --- a/src/net/common/servergamethread.cpp +++ b/src/net/common/servergamethread.cpp @@ -54,8 +54,8 @@ private: ServerGameThread::ServerGameThread(ServerLobbyThread &lobbyThread, u_int32_t id, const string &name, const string &pwd, const GameData &gameData, unsigned adminPlayerId, GuiInterface &gui, ConfigFile *playerConfig) -: m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui), m_id(id), - m_gameData(gameData), m_name(name), m_password(pwd), m_playerConfig(playerConfig), +: m_adminPlayerId(adminPlayerId), m_lobbyThread(lobbyThread), m_gui(gui), + m_gameData(gameData), m_id(id), m_name(name), m_password(pwd), m_playerConfig(playerConfig), m_curState(NULL), m_gameNum(1) { m_senderCallback.reset(new GameSenderCallback(*this));