changing parameter in some log-functions; run astyle
This commit is contained in:
@@ -152,7 +152,7 @@ void LocalBeRo::run()
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LOG_ERROR(__FILE__ << " (" << __LINE__ << "): ERROR - wrong myBeRoID");
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}
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}
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if(myHand->getLog()) myHand->getLog()->logBoardCards(myBeRoID, tempBoardCardsArray);
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if(myHand->getLog()) myHand->getLog()->logBoardCards(tempBoardCardsArray);
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logBoardCardsDone = true;
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}
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@@ -89,7 +89,7 @@ void LocalBeRoPostRiver::postRiverRun()
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if ((*it_c)->getMyAction() != PLAYER_ACTION_FOLD) nonfoldPlayersCounter++;
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}
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if(nonfoldPlayersCounter>1) {
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if(getMyHand()->getLog()) getMyHand()->getLog()->logHoleCardsHandName(GAME_STATE_POST_RIVER,getMyHand()->getActivePlayerList());
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if(getMyHand()->getLog()) getMyHand()->getLog()->logHoleCardsHandName(getMyHand()->getActivePlayerList());
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}
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if(getMyHand()->getLog()) {
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getMyHand()->getLog()->logHandWinner(getMyHand()->getActivePlayerList(), highestCardsValue, getMyHand()->getBoard()->getWinners());
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@@ -527,7 +527,7 @@ void LocalHand::switchRounds()
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// logging last player action
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PlayerListConstIterator previousPlayerIt = getRunningPlayerIt(previousPlayerID);
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if(previousPlayerIt != runningPlayerList->end()) {
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if(myLog) myLog->logPlayerAction(currentRound,(*previousPlayerIt)->getMyID()+1,myLog->transformPlayerActionLog((*previousPlayerIt)->getMyAction()),(*previousPlayerIt)->getMySet());
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if(myLog) myLog->logPlayerAction((*previousPlayerIt)->getMyName(),myLog->transformPlayerActionLog((*previousPlayerIt)->getMyAction()),(*previousPlayerIt)->getMySet());
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}
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PlayerListIterator it, it_1;
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@@ -569,6 +569,7 @@ void LocalHand::switchRounds()
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myGui->refreshPot();
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myGui->refreshSet();
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currentRound = GAME_STATE_POST_RIVER;
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myLog->setCurrentRound(currentRound);
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}
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// check for all in condition
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@@ -630,11 +631,13 @@ void LocalHand::switchRounds()
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myGui->flipHolecardsAllIn();
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// Logging HoleCards
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if(currentRound<GAME_STATE_RIVER) {
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if(myLog) myLog->logHoleCardsHandName(currentRound,activePlayerList);
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if(myLog) myLog->logHoleCardsHandName(activePlayerList);
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}
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if (currentRound < GAME_STATE_POST_RIVER) // do not increment past 4
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if (currentRound < GAME_STATE_POST_RIVER) { // do not increment past 4
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currentRound = GameState(currentRound + 1);
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myLog->setCurrentRound(currentRound);
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}
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//log board cards for allin
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if(currentRound >= GAME_STATE_FLOP) {
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@@ -642,7 +645,7 @@ void LocalHand::switchRounds()
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myBoard->getMyCards(tempBoardCardsArray);
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myGui->logDealBoardCardsMsg(currentRound, tempBoardCardsArray[0], tempBoardCardsArray[1], tempBoardCardsArray[2], tempBoardCardsArray[3], tempBoardCardsArray[4]);
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if(myLog) myLog->logBoardCards(currentRound, tempBoardCardsArray);
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if(myLog) myLog->logBoardCards(tempBoardCardsArray);
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}
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}
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@@ -90,6 +90,7 @@ public:
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void setCurrentRound(GameState theValue) {
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currentRound = theValue;
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myLog->setCurrentRound(currentRound);
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}
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GameState getCurrentRound() const {
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return currentRound;
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+87
-42
@@ -28,11 +28,8 @@
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using namespace std;
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Log::Log(ConfigFile *c) : mySqliteLogDb(0), myConfig(c), uniqueGameID(0), curHandID(0), sql("")
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Log::Log(ConfigFile *c) : mySqliteLogDb(0), myConfig(c), uniqueGameID(0), currentHandID(0), currentRound(GAME_STATE_PREFLOP), sql("")
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{
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logVersion = 1;
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}
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Log::~Log()
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@@ -94,7 +91,7 @@ Log::init()
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sql += "\"" + boost::lexical_cast<string>(POKERTH_BETA_RELEASE_STRING) + "\",";
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sql += "\"" + boost::lexical_cast<string>(curDate) + "\",";
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sql += "\"" + boost::lexical_cast<string>(curTime) + "\",";
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sql += boost::lexical_cast<string>(logVersion) + ");";
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sql += boost::lexical_cast<string>(SQLITE_LOG_VERSION) + ");";
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// create game table
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sql += "CREATE TABLE Game (";
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@@ -103,12 +100,16 @@ Log::init()
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sql += ",Startmoney INTEGER NOT NULL";
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sql += ",StartSb INTEGER NOT NULL";
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sql += ",DealerPos INTEGER NOT NULL";
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for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + " TEXT";
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}
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sql += ",Winner_Seat INTEGER";
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sql += ");";
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// create player table
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sql += "CREATE TABLE Player (";
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sql += "UniqueGameID INTEGER NOT NULL";
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sql += ",Seat INTEGER NOT NULL";
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sql += ",Player TEXT NOT NULL";
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sql += ",PRIMARY KEY(UniqueGameID,Seat));";
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// create hand table
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sql += "CREATE TABLE Hand (";
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sql += "HandID INTEGER NOT NULL";
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@@ -170,26 +171,31 @@ Log::logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned deal
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sql += ",Startmoney";
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sql += ",StartSb";
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sql += ",DealerPos";
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for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
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sql += ",Seat_" + boost::lexical_cast<std::string>(i);
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}
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sql += ") VALUES (";
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sql += boost::lexical_cast<string>(uniqueGameID);
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sql += "," + boost::lexical_cast<string>(gameID);
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sql += "," + boost::lexical_cast<string>(startCash);
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sql += "," + boost::lexical_cast<string>(startSmallBlind);
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sql += "," + boost::lexical_cast<string>(dealerPosition);
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sql += ");";
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i = 1;
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for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
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if((*it_c)->getMyActiveStatus()) {
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sql += "INSERT INTO Player (";
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sql += "UniqueGameID";
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sql += ",Seat";
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sql += ",Player";
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sql += ") VALUES (";
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sql += boost::lexical_cast<string>(uniqueGameID);
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sql += "," + boost::lexical_cast<string>(i);
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sql += ",\"" + (*it_c)->getMyName() +"\"";
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} else {
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sql += ",NULL";
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sql += ");";
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}
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i++;
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}
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sql += ");";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction();
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}
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exec_transaction();
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}
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}
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}
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@@ -199,7 +205,8 @@ void
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Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList)
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{
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curHandID = handID;
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currentRound = GAME_STATE_PREFLOP;
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currentHandID = handID;
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PlayerListConstIterator it_c;
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for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
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(*it_c)->setLogHoleCardsDone(false);
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@@ -226,7 +233,7 @@ Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned
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sql += ",Seat_" + boost::lexical_cast<std::string>(i) + "_Cash";
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}
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sql += ") VALUES (";
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sql += boost::lexical_cast<string>(curHandID);
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sql += boost::lexical_cast<string>(currentHandID);
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sql += "," + boost::lexical_cast<string>(uniqueGameID);
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sql += "," + boost::lexical_cast<string>(dealerPosition);
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sql += "," + boost::lexical_cast<string>(smallBlind);
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@@ -257,22 +264,22 @@ Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned
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}
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}
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if(countActivePlayer==2) {
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logPlayerAction(GAME_STATE_PREFLOP,smallBlindPosition,LOG_ACTION_DEALER);
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logPlayerAction(smallBlindPosition,LOG_ACTION_DEALER);
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} else {
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if(dealerButtonOnTable) {
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logPlayerAction(GAME_STATE_PREFLOP,dealerPosition,LOG_ACTION_DEALER);
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logPlayerAction(dealerPosition,LOG_ACTION_DEALER);
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}
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}
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// log blinds
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for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
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if((*it_c)->getMyButton() == BUTTON_SMALL_BLIND && (*it_c)->getMySet()>0) {
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logPlayerAction(GAME_STATE_PREFLOP,smallBlindPosition,LOG_ACTION_SMALL_BLIND,(*it_c)->getMySet());
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logPlayerAction(smallBlindPosition,LOG_ACTION_SMALL_BLIND,(*it_c)->getMySet());
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}
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}
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for(it_c = seatsList->begin(); it_c!=seatsList->end(); ++it_c) {
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if((*it_c)->getMyButton() == BUTTON_BIG_BLIND && (*it_c)->getMySet()>0) {
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logPlayerAction(GAME_STATE_PREFLOP,bigBlindPosition,LOG_ACTION_BIG_BLIND,(*it_c)->getMySet());
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logPlayerAction(bigBlindPosition,LOG_ACTION_BIG_BLIND,(*it_c)->getMySet());
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}
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}
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@@ -286,7 +293,45 @@ Log::logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned
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}
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void
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Log::logPlayerAction(GameState bero, int seat, PlayerActionLog action, int amount)
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Log::logPlayerAction(string playerName, PlayerActionLog action, int amount)
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{
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if(SQLITE_LOG) {
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if(myConfig->readConfigInt("LogOnOff")) {
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//if write logfiles is enabled
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if( mySqliteLogDb != 0 ) {
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// sqlite-db is open
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char **result_Player=0;
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int nRow_Player=0;
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int nCol_Player=0;
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char *errmsg = 0;
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// read seat
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string sql_select = "SELECT Seat FROM Player WHERE UniqueGameID=" + boost::lexical_cast<std::string>(uniqueGameID);
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sql_select += " AND ";
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sql_select += "Player=\"" + playerName +"\"";
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if(sqlite3_get_table(mySqliteLogDb,sql_select.data(),&result_Player,&nRow_Player,&nCol_Player,&errmsg) != SQLITE_OK) {
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cout << "Error in statement: " << sql_select.data() << "[" << errmsg << "]." << endl;
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} else {
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if(nRow_Player == 1) {
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logPlayerAction(boost::lexical_cast<int>(result_Player[1]), action, amount);
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} else {
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cout << sql_select << endl;
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cout << "Implausible information about player " << playerName << " in log-db!" << endl;
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}
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}
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sqlite3_free_table(result_Player);
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}
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}
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}
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}
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void
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Log::logPlayerAction(int seat, PlayerActionLog action, int amount)
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{
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if(SQLITE_LOG) {
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@@ -306,9 +351,9 @@ Log::logPlayerAction(GameState bero, int seat, PlayerActionLog action, int amoun
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sql += ",Action";
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sql += ",Amount";
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sql += ") VALUES (";
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sql += boost::lexical_cast<string>(curHandID);
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sql += boost::lexical_cast<string>(currentHandID);
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sql += "," + boost::lexical_cast<string>(uniqueGameID);
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sql += "," + boost::lexical_cast<string>(bero);;
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sql += "," + boost::lexical_cast<string>(currentRound);;
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sql += "," + boost::lexical_cast<string>(seat);
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switch(action) {
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case LOG_ACTION_DEALER:
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@@ -422,7 +467,7 @@ Log::transformPlayerActionLog(PlayerAction action)
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}
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void
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Log::logBoardCards(GameState bero, int boardCards[5])
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Log::logBoardCards(int boardCards[5])
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{
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if(SQLITE_LOG) {
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@@ -432,7 +477,7 @@ Log::logBoardCards(GameState bero, int boardCards[5])
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if( mySqliteLogDb != 0 ) {
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// sqlite-db is open
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switch(bero) {
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switch(currentRound) {
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case GAME_STATE_FLOP: {
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sql += "UPDATE Hand SET ";
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sql += "BoardCard_1=" + boost::lexical_cast<string>(boardCards[0]) + ",";
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@@ -455,7 +500,7 @@ Log::logBoardCards(GameState bero, int boardCards[5])
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}
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sql += " WHERE ";
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sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
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sql += "HandID=" + boost::lexical_cast<string>(curHandID);
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sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
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sql += ";";
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if(myConfig->readConfigInt("LogInterval") == 0) {
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exec_transaction();
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@@ -466,22 +511,22 @@ Log::logBoardCards(GameState bero, int boardCards[5])
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}
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void
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Log::logHoleCardsHandName(GameState bero, PlayerList activePlayerList)
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Log::logHoleCardsHandName(PlayerList activePlayerList)
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{
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PlayerListConstIterator it_c;
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for(it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) {
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if( (*it_c)->getMyAction() != PLAYER_ACTION_FOLD && ( ((*it_c)->checkIfINeedToShowCards() && bero==GAME_STATE_POST_RIVER ) || ( bero!=GAME_STATE_POST_RIVER && !(*it_c)->getLogHoleCardsDone()) ) ) {
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if( (*it_c)->getMyAction() != PLAYER_ACTION_FOLD && ( ((*it_c)->checkIfINeedToShowCards() && currentRound==GAME_STATE_POST_RIVER ) || ( currentRound!=GAME_STATE_POST_RIVER && !(*it_c)->getLogHoleCardsDone()) ) ) {
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logHoleCardsHandName(bero, activePlayerList, *it_c);
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logHoleCardsHandName(activePlayerList, *it_c);
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}
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}
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}
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void
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Log::logHoleCardsHandName(GameState bero, PlayerList activePlayerList, boost::shared_ptr<PlayerInterface> player, bool forceExecLog)
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Log::logHoleCardsHandName(PlayerList activePlayerList, boost::shared_ptr<PlayerInterface> player, bool forceExecLog)
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{
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if(SQLITE_LOG) {
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@@ -494,11 +539,11 @@ Log::logHoleCardsHandName(GameState bero, PlayerList activePlayerList, boost::sh
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int myCards[2];
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player->getMyCards(myCards);
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sql += "UPDATE Hand SET ";
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if(bero==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0) {
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if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0) {
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sql += "Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_text=\"" + CardsValue::determineHandName(player->getMyCardsValueInt(),activePlayerList) + "\"";
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sql += ",Seat_" + boost::lexical_cast<string>(player->getMyID()+1) + "_Hand_int=" + boost::lexical_cast<string>(player->getMyCardsValueInt());
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}
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if(bero==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0 && !player->getLogHoleCardsDone()) {
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if(currentRound==GAME_STATE_POST_RIVER && player->getMyCardsValueInt()>0 && !player->getLogHoleCardsDone()) {
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sql+= ",";
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}
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if(!player->getLogHoleCardsDone()) {
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@@ -507,16 +552,16 @@ Log::logHoleCardsHandName(GameState bero, PlayerList activePlayerList, boost::sh
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}
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sql += " WHERE ";
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sql += "UniqueGameID=" + boost::lexical_cast<string>(uniqueGameID) + " AND ";
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sql += "HandID=" + boost::lexical_cast<string>(curHandID);
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sql += "HandID=" + boost::lexical_cast<string>(currentHandID);
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sql += ";";
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if(myConfig->readConfigInt("LogInterval") == 0 || forceExecLog) {
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exec_transaction();
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}
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if(!player->getLogHoleCardsDone()) {
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logPlayerAction(bero,player->getMyID()+1,LOG_ACTION_SHOW);
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logPlayerAction(player->getMyName(),LOG_ACTION_SHOW);
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} else {
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logPlayerAction(bero,player->getMyID()+1,LOG_ACTION_HAS);
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logPlayerAction(player->getMyName(),LOG_ACTION_HAS);
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}
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player->setLogHoleCardsDone(true);
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@@ -537,7 +582,7 @@ Log::logHandWinner(PlayerList activePlayerList, int highestCardsValue, std::list
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// log winner
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for(it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) {
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if((*it_c)->getMyAction() != PLAYER_ACTION_FOLD && (*it_c)->getMyCardsValueInt() == highestCardsValue) {
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logPlayerAction(GAME_STATE_POST_RIVER,(*it_c)->getMyID()+1,LOG_ACTION_WIN,(*it_c)->getLastMoneyWon());
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logPlayerAction((*it_c)->getMyName(),LOG_ACTION_WIN,(*it_c)->getLastMoneyWon());
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}
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}
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@@ -547,7 +592,7 @@ Log::logHandWinner(PlayerList activePlayerList, int highestCardsValue, std::list
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for(it_int = winners.begin(); it_int != winners.end(); ++it_int) {
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if((*it_int) == (*it_c)->getMyUniqueID()) {
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logPlayerAction(GAME_STATE_POST_RIVER,(*it_c)->getMyID()+1,LOG_ACTION_WIN_SIDE_POT,(*it_c)->getLastMoneyWon());
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logPlayerAction((*it_c)->getMyName(),LOG_ACTION_WIN_SIDE_POT,(*it_c)->getLastMoneyWon());
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}
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}
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}
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@@ -567,7 +612,7 @@ Log::logGameWinner(PlayerList activePlayerList)
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if (playersPositiveCashCounter==1) {
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for (it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) {
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if ((*it_c)->getMyCash() > 0) {
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logPlayerAction(GAME_STATE_POST_RIVER,(*it_c)->getMyID()+1,LOG_ACTION_WIN_GAME);
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logPlayerAction((*it_c)->getMyName(),LOG_ACTION_WIN_GAME);
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}
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}
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// for log after every game
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@@ -584,7 +629,7 @@ Log::logPlayerSitsOut(PlayerList activePlayerList)
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for(it_c=activePlayerList->begin(); it_c!=activePlayerList->end(); ++it_c) {
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if((*it_c)->getMyCash() == 0) {
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logPlayerAction(GAME_STATE_POST_RIVER, (*it_c)->getMyID()+1, LOG_ACTION_SIT_OUT);
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logPlayerAction((*it_c)->getMyName(), LOG_ACTION_SIT_OUT);
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}
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}
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+11
-5
@@ -37,11 +37,12 @@ public:
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void init();
|
||||
void logNewGameMsg(int gameID, int startCash, int startSmallBlind, unsigned dealerPosition, PlayerList seatsList);
|
||||
void logNewHandMsg(int handID, unsigned dealerPosition, int smallBlind, unsigned smallBlindPosition, int bigBlind, unsigned bigBlindPosition, PlayerList seatsList);
|
||||
void logPlayerAction(GameState bero, int seat, PlayerActionLog action, int amount = 0);
|
||||
void logPlayerAction(std::string playerName, PlayerActionLog action, int amount = 0);
|
||||
void logPlayerAction(int seat, PlayerActionLog action, int amount = 0);
|
||||
PlayerActionLog transformPlayerActionLog(PlayerAction action);
|
||||
void logBoardCards(GameState bero, int boardCards[5]);
|
||||
void logHoleCardsHandName(GameState bero, PlayerList activePlayerList);
|
||||
void logHoleCardsHandName(GameState bero, PlayerList activePlayerList, boost::shared_ptr<PlayerInterface> player, bool forceExecLog = 0);
|
||||
void logBoardCards(int boardCards[5]);
|
||||
void logHoleCardsHandName(PlayerList activePlayerList);
|
||||
void logHoleCardsHandName(PlayerList activePlayerList, boost::shared_ptr<PlayerInterface> player, bool forceExecLog = 0);
|
||||
void logHandWinner(PlayerList activePlayerList, int highestCardsValue, std::list<unsigned> winners);
|
||||
void logGameWinner(PlayerList activePlayerList);
|
||||
void logPlayerSitsOut(PlayerList activePlayerList);
|
||||
@@ -49,6 +50,10 @@ public:
|
||||
void logAfterGame();
|
||||
// void closeLogDbAtExit();
|
||||
|
||||
void setCurrentRound(GameState theValue) {
|
||||
currentRound = theValue;
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
@@ -58,7 +63,8 @@ private:
|
||||
sqlite3 *mySqliteLogDb;
|
||||
ConfigFile *myConfig;
|
||||
int uniqueGameID;
|
||||
int curHandID;
|
||||
int currentHandID;
|
||||
GameState currentRound;
|
||||
std::string sql;
|
||||
};
|
||||
|
||||
|
||||
@@ -687,6 +687,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
result_struct results;
|
||||
results.result_Session = 0;
|
||||
results.result_Game = 0;
|
||||
results.result_Player = 0;
|
||||
results.result_Hand = 0;
|
||||
results.result_Hand_ID = 0;
|
||||
results.result_Action = 0;
|
||||
@@ -696,8 +697,8 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
string round_string = "";
|
||||
string action_string = "";
|
||||
bool data_found = false;
|
||||
int nRow_Session=0, nRow_Game=0, nRow_Hand=0, nRow_Hand_ID=0, nRow_Action=0;
|
||||
int nCol_Session=0, nCol_Game=0, nCol_Hand=0, nCol_Action=0;
|
||||
int nRow_Session=0, nRow_Game=0, nRow_Player=0, nRow_Hand=0, nRow_Hand_ID=0, nRow_Action=0;
|
||||
int nCol_Session=0, nCol_Game=0, nCol_Player=0, nCol_Hand=0, nCol_Action=0;
|
||||
char *errmsg = 0;
|
||||
int game_ctr = 0, hand_ctr = 0, round_ctr = 0, action_ctr = 0;
|
||||
int i = 0, j = 0;
|
||||
@@ -721,7 +722,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
cleanUp(results, mySqliteLogDb);
|
||||
return 1;
|
||||
}
|
||||
if(nRow_Session<1 || nRow_Session>1) {
|
||||
if(nRow_Session != 1) {
|
||||
cout << "Number of Sessions implausible!" << endl;
|
||||
cleanUp(results, mySqliteLogDb);
|
||||
return 1;
|
||||
@@ -775,8 +776,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// sqlite3_free_table(results.result_Session);
|
||||
|
||||
switch(modus) {
|
||||
case 1:
|
||||
log_string = "<h3><b>" + log_string + "</b></h3>\n";
|
||||
@@ -834,28 +833,42 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
}
|
||||
|
||||
// read player
|
||||
for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
|
||||
data_found = false;
|
||||
for(j=0; j<nCol_Game; j++) {
|
||||
cmpString = "Seat_";
|
||||
cmpString+= boost::lexical_cast<std::string>(i);
|
||||
if(boost::lexical_cast<std::string>(results.result_Game[j]) == cmpString) {
|
||||
// Seat found
|
||||
if(results.result_Game[j+nCol_Game*game_ctr]) {
|
||||
// the Seat is not empty
|
||||
player[i-1] = boost::lexical_cast<std::string>(results.result_Game[j+nCol_Game*game_ctr]);
|
||||
} else {
|
||||
player[i-1] = "";
|
||||
}
|
||||
data_found = true;
|
||||
}
|
||||
}
|
||||
if(!data_found) {
|
||||
cout << "Missing some seats!" << endl;
|
||||
cleanUp(results, mySqliteLogDb);
|
||||
return 1;
|
||||
}
|
||||
sql = "SELECT Player,Seat FROM Player WHERE UniqueGameID=";
|
||||
sql += boost::lexical_cast<std::string>(uniqueGameID);
|
||||
sql += " ORDER BY Seat;";
|
||||
if(sqlite3_get_table(mySqliteLogDb,sql.data(),&results.result_Player,&nRow_Player,&nCol_Player,&errmsg) != SQLITE_OK) {
|
||||
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
|
||||
cleanUp(results, mySqliteLogDb);
|
||||
return 1;
|
||||
}
|
||||
for(i=1; i<=nRow_Player; i++) {
|
||||
player[i-1] = boost::lexical_cast<std::string>(results.result_Player[nCol_Player*i]);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// for(i=1; i<=MAX_NUMBER_OF_PLAYERS; i++) {
|
||||
// data_found = false;
|
||||
// for(j=0; j<nCol_Game; j++) {
|
||||
// cmpString = "Seat_";
|
||||
// cmpString+= boost::lexical_cast<std::string>(i);
|
||||
// if(boost::lexical_cast<std::string>(results.result_Game[j]) == cmpString) {
|
||||
// // Seat found
|
||||
// if(results.result_Game[j+nCol_Game*game_ctr]) {
|
||||
// // the Seat is not empty
|
||||
// player[i-1] = boost::lexical_cast<std::string>(results.result_Game[j+nCol_Game*game_ctr]);
|
||||
// } else {
|
||||
// player[i-1] = "";
|
||||
// }
|
||||
// data_found = true;
|
||||
// }
|
||||
// }
|
||||
// if(!data_found) {
|
||||
// cout << "Missing some seats!" << endl;
|
||||
// cleanUp(results, mySqliteLogDb);
|
||||
// return 1;
|
||||
// }
|
||||
// }
|
||||
|
||||
// read all hand id
|
||||
sql = "SELECT HandID FROM Hand WHERE UniqueGameID=";
|
||||
@@ -1050,8 +1063,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
}
|
||||
}
|
||||
|
||||
// sqlite3_free_table(results.result_Action);
|
||||
|
||||
} else {
|
||||
|
||||
log_string += "BLINDS: ";
|
||||
@@ -1080,8 +1091,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
log_string += boost::lexical_cast<std::string>(results.result_Action[3]);
|
||||
log_string += "), ";
|
||||
|
||||
// sqlite3_free_table(results.result_Action);
|
||||
|
||||
// read big blind
|
||||
sql = "SELECT Player,Amount FROM Action WHERE UniqueGameID=";
|
||||
sql += boost::lexical_cast<std::string>(uniqueGameID);
|
||||
@@ -1106,8 +1115,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
log_string += boost::lexical_cast<std::string>(results.result_Action[3]);
|
||||
log_string += ")";
|
||||
|
||||
// sqlite3_free_table(results.result_Action);
|
||||
|
||||
// read dealer
|
||||
sql = "SELECT Player,Amount FROM Action WHERE UniqueGameID=";
|
||||
sql += boost::lexical_cast<std::string>(uniqueGameID);
|
||||
@@ -1145,8 +1152,6 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
log_string += " starts as dealer.";
|
||||
}
|
||||
|
||||
// sqlite3_free_table(results.result_Action);
|
||||
|
||||
}
|
||||
|
||||
if(!neu && modus==1) log_string += "</br>";
|
||||
@@ -1300,7 +1305,7 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
}
|
||||
|
||||
// wins
|
||||
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
|
||||
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "wins (side pot)") {
|
||||
switch(modus) {
|
||||
case 1:
|
||||
if(!neu) action_string = "</br><i>" + action_string + "</i>";
|
||||
@@ -1314,6 +1319,21 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
}
|
||||
}
|
||||
|
||||
// network actions
|
||||
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has left the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "was kicked from the game" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "is game admin now" || boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "has joined the game") {
|
||||
switch(modus) {
|
||||
case 1:
|
||||
if(!neu) action_string = "<i>" + action_string + "!</i>";
|
||||
else action_string = "<i>" + action_string + "</i>";
|
||||
break;
|
||||
case 3:
|
||||
action_string = "<i>" + action_string + "</i>";
|
||||
break;
|
||||
default:
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
// sits out
|
||||
if(boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) == "sits out") {
|
||||
switch(modus) {
|
||||
@@ -1394,34 +1414,26 @@ int guiLog::exportLog(QString fileStringPdb,int modus)
|
||||
|
||||
if(round_ctr == GAME_STATE_POST_RIVER) {
|
||||
// find hand name
|
||||
// data_found = false;
|
||||
for(i=0; i<nCol_Hand; i++) {
|
||||
cmpString = "Seat_";
|
||||
cmpString += boost::lexical_cast<std::string>(results.result_Action[3*action_ctr]);
|
||||
cmpString += "_Hand_text";
|
||||
if(boost::lexical_cast<std::string>(results.result_Hand[i]) == cmpString && results.result_Hand[i+nCol_Hand]) {
|
||||
log_string += " - " + boost::lexical_cast<std::string>(results.result_Hand[i+nCol_Hand]);
|
||||
// data_found = true;
|
||||
}
|
||||
}
|
||||
// if(!data_found) {
|
||||
// cout << "Missing hand name information in uniqueGame " << uniqueGameID << " hand " << results.result_Hand_ID[hand_ctr] << "!" << endl;
|
||||
// sqlite3_close(mySqliteLogDb);
|
||||
// return 1;
|
||||
// }
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game") {
|
||||
if(!neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "shows" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "sits out" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins (side pot)" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game") {
|
||||
log_string += ".";
|
||||
}
|
||||
if(neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game") log_string += ".";
|
||||
if(neu && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "wins game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has left the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "was kicked from the game" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "is game admin now" && boost::lexical_cast<std::string>(results.result_Action[3*action_ctr+1]) != "has joined the game")
|
||||
log_string += ".";
|
||||
|
||||
}
|
||||
|
||||
// sqlite3_free_table(results.result_Action);
|
||||
|
||||
}
|
||||
|
||||
if(modus == 1) log_string += "\n";
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
struct result_struct {
|
||||
char **result_Session;
|
||||
char **result_Game;
|
||||
char **result_Player;
|
||||
char **result_Hand;
|
||||
char **result_Hand_ID;
|
||||
char **result_Action;
|
||||
|
||||
@@ -177,7 +177,7 @@ void MyAvatarLabel::refreshStars()
|
||||
#ifdef __APPLE__
|
||||
fontSize = "7";
|
||||
#else
|
||||
fontSize = "12";
|
||||
fontSize = "12";
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
@@ -491,8 +491,7 @@ void settingsDialogImpl::prepareDialog()
|
||||
if(calledIngame) {
|
||||
pushButton_resetSettings->setDisabled(true);
|
||||
label_resetNote->show();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
pushButton_resetSettings->setEnabled(true);
|
||||
label_resetNote->hide();
|
||||
}
|
||||
@@ -1382,11 +1381,10 @@ void settingsDialogImpl::showLogFilePreview()
|
||||
void settingsDialogImpl::resetSettings()
|
||||
{
|
||||
int ret = QMessageBox::warning(this, tr("PokerTH - Settings"),
|
||||
tr("Attention: this will delete all your personal settings and close PokerTH!\n"
|
||||
"Do you really want to reset factory settings?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
if(ret == QMessageBox::Yes)
|
||||
{
|
||||
tr("Attention: this will delete all your personal settings and close PokerTH!\n"
|
||||
"Do you really want to reset factory settings?"),
|
||||
QMessageBox::Yes | QMessageBox::No);
|
||||
if(ret == QMessageBox::Yes) {
|
||||
myConfig->deleteConfigFile();
|
||||
exit(0);
|
||||
}
|
||||
|
||||
@@ -1710,7 +1710,7 @@ ClientStateWaitHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client
|
||||
tmpPlayer->setLastMoneyWon(r->moneyWon);
|
||||
|
||||
client->GetCallback().SignalNetClientPostRiverShowCards(r->playerId);
|
||||
client->GetClientLog()->logHoleCardsHandName(GAME_STATE_POST_RIVER, client->GetGame()->getActivePlayerList(), tmpPlayer, true);
|
||||
client->GetClientLog()->logHoleCardsHandName(client->GetGame()->getActivePlayerList(), tmpPlayer, true);
|
||||
} else if (tmpPacket->GetMsg()->present == PokerTHMessage_PR_playerIdChangedMessage) {
|
||||
boost::shared_ptr<Game> curGame = client->GetGame();
|
||||
if (curGame) {
|
||||
@@ -1788,8 +1788,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
netActionDone->playerAction,
|
||||
netActionDone->totalPlayerBet - tmpPlayer->getMySet());
|
||||
client->GetClientLog()->logPlayerAction(
|
||||
curGame->getCurrentHand()->getCurrentBeRo()->getMyBeRoID(),
|
||||
tmpPlayer->getMyID()+1,
|
||||
tmpPlayer->getMyName(),
|
||||
client->GetClientLog()->transformPlayerActionLog(PlayerAction(netActionDone->playerAction)),
|
||||
netActionDone->totalPlayerBet - tmpPlayer->getMySet()
|
||||
);
|
||||
@@ -1886,7 +1885,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
curGame->getCurrentHand()->setPreviousPlayerID(-1);
|
||||
|
||||
client->GetGui().logDealBoardCardsMsg(GAME_STATE_FLOP, tmpCards[0], tmpCards[1], tmpCards[2], tmpCards[3], tmpCards[4]);
|
||||
client->GetClientLog()->logBoardCards(GAME_STATE_FLOP,tmpCards);
|
||||
client->GetClientLog()->logBoardCards(tmpCards);
|
||||
client->GetGui().refreshGameLabels(GAME_STATE_FLOP);
|
||||
client->GetGui().refreshPot();
|
||||
client->GetGui().refreshSet();
|
||||
@@ -1902,7 +1901,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
curGame->getCurrentHand()->setPreviousPlayerID(-1);
|
||||
|
||||
client->GetGui().logDealBoardCardsMsg(GAME_STATE_TURN, tmpCards[0], tmpCards[1], tmpCards[2], tmpCards[3], tmpCards[4]);
|
||||
client->GetClientLog()->logBoardCards(GAME_STATE_TURN,tmpCards);
|
||||
client->GetClientLog()->logBoardCards(tmpCards);
|
||||
client->GetGui().refreshGameLabels(GAME_STATE_TURN);
|
||||
client->GetGui().refreshPot();
|
||||
client->GetGui().refreshSet();
|
||||
@@ -1918,7 +1917,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
curGame->getCurrentHand()->setPreviousPlayerID(-1);
|
||||
|
||||
client->GetGui().logDealBoardCardsMsg(GAME_STATE_RIVER, tmpCards[0], tmpCards[1], tmpCards[2], tmpCards[3], tmpCards[4]);
|
||||
client->GetClientLog()->logBoardCards(GAME_STATE_RIVER,tmpCards);
|
||||
client->GetClientLog()->logBoardCards(tmpCards);
|
||||
client->GetGui().refreshGameLabels(GAME_STATE_RIVER);
|
||||
client->GetGui().refreshPot();
|
||||
client->GetGui().refreshSet();
|
||||
@@ -1947,7 +1946,6 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
client->GetGui().flipHolecardsAllIn();
|
||||
if(curGame->getCurrentHand()->getCurrentRound()<GAME_STATE_RIVER) {
|
||||
client->GetClientLog()->logHoleCardsHandName(
|
||||
curGame->getCurrentHand()->getCurrentRound(),
|
||||
curGame->getActivePlayerList()
|
||||
);
|
||||
}
|
||||
@@ -2037,7 +2035,7 @@ ClientStateRunHand::InternalHandlePacket(boost::shared_ptr<ClientThread> client,
|
||||
curGame->getCurrentHand()->getBoard()->setPlayerNeedToShowCards(showList);
|
||||
|
||||
// logging
|
||||
client->GetClientLog()->logHoleCardsHandName(GAME_STATE_POST_RIVER,curGame->getActivePlayerList());
|
||||
client->GetClientLog()->logHoleCardsHandName(curGame->getActivePlayerList());
|
||||
client->GetClientLog()->logHandWinner(curGame->getActivePlayerList(), highestValueOfCards, winnerList);
|
||||
|
||||
client->GetGui().postRiverRunAnimation1();
|
||||
|
||||
@@ -753,8 +753,7 @@ ClientThread::SetNewGameAdmin(unsigned id)
|
||||
playerData->SetGameAdmin(true);
|
||||
GetCallback().SignalNetClientNewGameAdmin(id, playerData->GetName());
|
||||
m_clientLog->logPlayerAction(
|
||||
m_game->getCurrentHand()->getCurrentRound(),
|
||||
m_game->getPlayerByUniqueId(id)->getMyID()+1,
|
||||
playerData->GetName(),
|
||||
LOG_ACTION_ADMIN
|
||||
);
|
||||
}
|
||||
@@ -1126,14 +1125,12 @@ ClientThread::RemovePlayerData(unsigned playerId, int removeReason)
|
||||
|
||||
if(removeReason == NTF_NET_REMOVED_KICKED) {
|
||||
m_clientLog->logPlayerAction(
|
||||
m_game->getCurrentHand()->getCurrentRound(),
|
||||
m_game->getPlayerByUniqueId(tmpData->GetUniqueId())->getMyID()+1,
|
||||
tmpData->GetName(),
|
||||
LOG_ACTION_KICKED
|
||||
);
|
||||
} else {
|
||||
m_clientLog->logPlayerAction(
|
||||
m_game->getCurrentHand()->getCurrentRound(),
|
||||
m_game->getPlayerByUniqueId(tmpData->GetUniqueId())->getMyID()+1,
|
||||
tmpData->GetName(),
|
||||
LOG_ACTION_LEFT
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user