Fixed server termination crash. However, network games are still not properly terminated.
This commit is contained in:
@@ -518,10 +518,6 @@ ServerLobbyThread::Main()
|
||||
GetCallback().SignalNetServerError(e.GetErrorId(), e.GetOsErrorCode());
|
||||
LOG_ERROR(e.what());
|
||||
}
|
||||
|
||||
// Remove all sessions.
|
||||
m_gameSessionManager.Clear();
|
||||
m_sessionManager.Clear();
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -31,7 +31,6 @@ SessionManager::SessionManager()
|
||||
|
||||
SessionManager::~SessionManager()
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
bool
|
||||
|
||||
@@ -173,10 +173,14 @@ private:
|
||||
|
||||
boost::shared_ptr<boost::asio::io_service> m_ioService;
|
||||
boost::shared_ptr<boost::asio::io_service::work> m_work;
|
||||
TimerManager m_timerManager;
|
||||
|
||||
boost::shared_ptr<ServerSenderCallback> m_senderCallback;
|
||||
boost::shared_ptr<SenderInterface> m_sender;
|
||||
boost::shared_ptr<ReceiverHelper> m_receiver;
|
||||
|
||||
SessionManager m_sessionManager;
|
||||
SessionManager m_gameSessionManager;
|
||||
TimerManager m_timerManager;
|
||||
|
||||
TimerClientAddressMap m_timerAvatarClientAddressMap;
|
||||
mutable boost::mutex m_timerAvatarClientAddressMapMutex;
|
||||
@@ -197,9 +201,6 @@ private:
|
||||
|
||||
GameMap m_gameMap;
|
||||
|
||||
boost::shared_ptr<SenderInterface> m_sender;
|
||||
boost::shared_ptr<ReceiverHelper> m_receiver;
|
||||
boost::shared_ptr<ServerSenderCallback> m_senderCallback;
|
||||
GuiInterface &m_gui;
|
||||
AvatarManager &m_avatarManager;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user