Fixing maximum small blind value.
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+3
-3
@@ -338,9 +338,9 @@ NetGameInfo ::= SEQUENCE {
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delayBetweenHands INTEGER(5..20), -- These are seconds
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playerActionTimeout INTEGER(5..60), -- These are seconds
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firstSmallBlind INTEGER(1..20000),
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endRaiseSmallBlindValue INTEGER(0..20000),
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endRaiseSmallBlindValue INTEGER(0..1000000),
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startMoney INTEGER(1..1000000),
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manualBlinds SEQUENCE SIZE(0..30) OF INTEGER(1..20001)
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manualBlinds SEQUENCE SIZE(0..30) OF INTEGER(1..1000000)
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}
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GamePlayerMessage ::= [APPLICATION 13] SEQUENCE {
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@@ -448,7 +448,7 @@ HandStartMessage ::= [APPLICATION 23] SEQUENCE {
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plainCards [0] PlainCards,
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encryptedCards [1] EncryptedCards
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},
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smallBlind INTEGER(1..20001)
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smallBlind INTEGER(1..10000000)
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}
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PlayersTurnMessage ::= [APPLICATION 24] SEQUENCE {
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