Further simplifying sending network data. This improves performance, because sending sessions no longer need to be looked up in a map.

This commit is contained in:
lotodore
2011-02-19 13:56:49 +00:00
parent a69c248d1c
commit 8279868417
5 changed files with 27 additions and 57 deletions
+1 -2
View File
@@ -94,8 +94,7 @@ public:
// A serious send error should trigger a read error or a read
// returning 0 afterwards, and we will handle this error.
}
virtual void SignalSessionTerminated(unsigned session) {
m_server.GetSender().SignalSessionTerminated(session);
virtual void SignalSessionTerminated(unsigned /*session*/) {
}
virtual void SignalChatBotMessage(const string &msg) {