Further simplifying sending network data. This improves performance, because sending sessions no longer need to be looked up in a map.

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lotodore committed 2011-02-19 13:56:49 +00:00
1 parent a69c248d1c
commit 8279868417
5 files changed
+27 -57

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@@ -94,8 +94,7 @@ public:
// A serious send error should trigger a read error or a read
// returning 0 afterwards, and we will handle this error.
}
virtual void SignalSessionTerminated(unsigned session) {
m_server.GetSender().SignalSessionTerminated(session);
virtual void SignalSessionTerminated(unsigned /*session*/) {
}
virtual void SignalChatBotMessage(const string &msg) {