This commit is contained in:
doitux
2007-01-15 09:07:34 +00:00
parent d34c9b04a6
commit 82822c4814
4 changed files with 9 additions and 7 deletions
+2 -2
View File
@@ -1843,10 +1843,10 @@
</palette> </palette>
</property> </property>
<property name="minimum" > <property name="minimum" >
<number>0</number> <number>1</number>
</property> </property>
<property name="maximum" > <property name="maximum" >
<number>10</number> <number>11</number>
</property> </property>
<property name="sliderPosition" > <property name="sliderPosition" >
<number>5</number> <number>5</number>
+3 -2
View File
@@ -193,7 +193,7 @@ void mainWindowImpl::callNewGameDialog() {
label_Pot->setText("<p align='center'><span style='font-size:x-large; font-weight:bold'>Pot Total</span></p>"); label_Pot->setText("<p align='center'><span style='font-size:x-large; font-weight:bold'>Pot Total</span></p>");
label_Sets->setText("<p align='center'><span style='font-size:medium; font-weight:bold'>Sets:</span></p>"); label_Sets->setText("<p align='center'><span style='font-size:medium; font-weight:bold'>Sets:</span></p>");
gameSpeed = v->spinBox_gameSpeed->value()*10; guiGameSpeed = v->spinBox_gameSpeed->value();
// debugMode = v->checkBox_debugMode->isChecked(); // debugMode = v->checkBox_debugMode->isChecked();
//Tools und Board aufhellen und enablen //Tools und Board aufhellen und enablen
@@ -205,7 +205,7 @@ void mainWindowImpl::callNewGameDialog() {
//Speeds //Speeds
setSpeeds(); setSpeeds();
//positioning Slider //positioning Slider
horizontalSlider_speed->setValue(gameSpeed/10); horizontalSlider_speed->setValue(guiGameSpeed);
//Start Game!!! //Start Game!!!
mySession->startGame(v->spinBox_quantityPlayers->value(), v->spinBox_startCash->value(), v->spinBox_smallBlind->value()); mySession->startGame(v->spinBox_quantityPlayers->value(), v->spinBox_startCash->value(), v->spinBox_smallBlind->value());
@@ -1256,6 +1256,7 @@ void mainWindowImpl::timerBlockerFalse() {
void mainWindowImpl::setSpeeds() { void mainWindowImpl::setSpeeds() {
gameSpeed = (11-guiGameSpeed)*10;
dealCardsSpeed = (gameSpeed/2)*10; //milliseconds dealCardsSpeed = (gameSpeed/2)*10; //milliseconds
postRiverRunAnimationSpeed = gameSpeed*18; postRiverRunAnimationSpeed = gameSpeed*18;
winnerBlinkSpeed = gameSpeed*3; //milliseconds winnerBlinkSpeed = gameSpeed*3; //milliseconds
+2 -1
View File
@@ -85,7 +85,7 @@ public:
public slots: public slots:
void setGameSpeed(const int theValue) { gameSpeed = theValue*10; setSpeeds(); } // Achtung Faktor 10!!! void setGameSpeed(const int theValue) { guiGameSpeed = theValue; setSpeeds(); } // Achtung Faktor 10!!!
void callNewGameDialog() ; void callNewGameDialog() ;
void callAboutPokerthDialog(); void callAboutPokerthDialog();
@@ -179,6 +179,7 @@ private:
int distributePotAnimCounter; int distributePotAnimCounter;
//Speed //Speed
int guiGameSpeed;
int gameSpeed; int gameSpeed;
int dealCardsSpeed; int dealCardsSpeed;
int postRiverRunAnimationSpeed; int postRiverRunAnimationSpeed;
+2 -2
View File
@@ -104,7 +104,7 @@
<item row="3" column="1" > <item row="3" column="1" >
<widget class="QSpinBox" name="spinBox_gameSpeed" > <widget class="QSpinBox" name="spinBox_gameSpeed" >
<property name="maximum" > <property name="maximum" >
<number>10</number> <number>11</number>
</property> </property>
<property name="minimum" > <property name="minimum" >
<number>1</number> <number>1</number>
@@ -113,7 +113,7 @@
<number>1</number> <number>1</number>
</property> </property>
<property name="value" > <property name="value" >
<number>7</number> <number>4</number>
</property> </property>
</widget> </widget>
</item> </item>