Fixed networking (LocalHand::getPreflop etc. now return the correct objects). Removed even more code which is no longer needed.
This commit is contained in:
@@ -41,10 +41,10 @@ public:
|
||||
|
||||
PlayerInterface** getPlayerArray() const { return playerArray; }
|
||||
BoardInterface* getBoard() const { return myBoard; }
|
||||
boost::shared_ptr<BeRoInterface> getPreflop() const { return myBeRo[actualRound]; }
|
||||
boost::shared_ptr<BeRoInterface> getFlop() const { return myBeRo[actualRound]; }
|
||||
boost::shared_ptr<BeRoInterface> getTurn() const { return myBeRo[actualRound]; }
|
||||
boost::shared_ptr<BeRoInterface> getRiver() const { return myBeRo[actualRound]; }
|
||||
boost::shared_ptr<BeRoInterface> getPreflop() const { return myBeRo[GAME_STATE_PREFLOP]; }
|
||||
boost::shared_ptr<BeRoInterface> getFlop() const { return myBeRo[GAME_STATE_FLOP]; }
|
||||
boost::shared_ptr<BeRoInterface> getTurn() const { return myBeRo[GAME_STATE_TURN]; }
|
||||
boost::shared_ptr<BeRoInterface> getRiver() const { return myBeRo[GAME_STATE_RIVER]; }
|
||||
GuiInterface* getGuiInterface() const { return myGui; }
|
||||
boost::shared_ptr<BeRoInterface> getCurrentBeRo() const { return myBeRo[actualRound]; }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user