diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 1420a6c3..5157244f 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -378,7 +378,7 @@ void gameLobbyDialogImpl::addConnectedPlayer(unsigned playerId, QString playerNa item->setData(0, Qt::UserRole, playerId); item->setData(0, Qt::DisplayRole, playerName); - if(this->isVisible() && inGame && && myConfig->readConfigInt("PlayNetworkGameNotification")) { + if(this->isVisible() && inGame && myConfig->readConfigInt("PlayNetworkGameNotification")) { if(treeWidget_connectedPlayers->topLevelItemCount() < label_MaximumNumberOfPlayers->text().toInt()) { myW->getMySDLPlayer()->playSound("playerconnected", 0); }