More steps towards supporting multiple games per server. Player rights still broken, so starting the game is not possible. Games are not yet terminated after all players have left.
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@@ -23,7 +23,7 @@
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#include <net/socket_msg.h>
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startNetworkGameDialogImpl::startNetworkGameDialogImpl(QWidget *parent, ConfigFile *config)
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: QDialog(parent), myConfig(config), isAdmin(false), myW(0)
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: QDialog(parent), myW(NULL), isAdmin(false), myConfig(config), mySession(NULL)
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{
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setupUi(this);
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