diff --git a/src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp b/src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp index 09d7b882..c2df24fd 100644 --- a/src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp +++ b/src/gui/qt/createinternetgamedialog/createinternetgamedialogimpl.cpp @@ -20,6 +20,7 @@ #include "createinternetgamedialogimpl.h" #include "session.h" #include "configfile.h" +#include "gamedata.h" #include "changecompleteblindsdialogimpl.h" @@ -32,6 +33,11 @@ createInternetGameDialogImpl::createInternetGameDialogImpl(QWidget *parent, Conf #endif setupUi(this); + comboBox_gameType->setItemData(0, GAME_TYPE_NORMAL, Qt::UserRole); + comboBox_gameType->setItemData(1, GAME_TYPE_REGISTERED_ONLY, Qt::UserRole); + comboBox_gameType->setItemData(2, GAME_TYPE_INVITE_ONLY, Qt::UserRole); + comboBox_gameType->setItemData(3, GAME_TYPE_RANKING, Qt::UserRole); + myChangeCompleteBlindsDialog = new changeCompleteBlindsDialogImpl; connect( radioButton_changeBlindsSettings, SIGNAL( clicked(bool) ), this, SLOT( callChangeBlindsDialog(bool) ) ); diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 05aaf15f..f504941f 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -190,10 +190,10 @@ void gameLobbyDialogImpl::createGame() gameData.guiSpeed = myConfig->readConfigInt("GameSpeed"); gameData.delayBetweenHandsSec = myCreateInternetGameDialog->spinBox_netDelayBetweenHands->value(); - gameData.playerActionTimeoutSec = myCreateInternetGameDialog->spinBox_netTimeOutPlayerAction->value(); + gameData.playerActionTimeoutSec = myCreateInternetGameDialog->spinBox_netTimeOutPlayerAction->value(); + gameData.gameType = GameType(myCreateInternetGameDialog->comboBox_gameType->itemData(myCreateInternetGameDialog->comboBox_gameType->currentIndex(), Qt::UserRole).toInt()); - QString gameString(tr("%1's game")); - currentGameName = gameString.arg(QString::fromUtf8(myConfig->readConfigString("MyName").c_str())); + currentGameName = myCreateInternetGameDialog->lineEdit_gameName->text(); hideShowGameDescription(TRUE); @@ -275,7 +275,7 @@ void gameLobbyDialogImpl::refresh(int actionID) { treeWidget_NickList->clear(); QStringList headerList; - headerList << tr("Game") << tr("Players") << tr("State") << tr("R") << tr("P"); + headerList << tr("Game") << tr("Players") << tr("State") << tr("T") << tr("P"); myGameListModel->setHorizontalHeaderLabels(headerList); treeView_GameList->setColumnWidth(0,220); treeView_GameList->setColumnWidth(1,65); @@ -385,15 +385,32 @@ void gameLobbyDialogImpl::updateGameItem(QList itemList, unsign itemList.at(2)->setData("open", 16); } -// if (info.isRankingGame) { -// itemList.at(3)->setIcon(QIcon(myAppDataPath+"gfx/gui/misc/cup.png")); -// itemList.at(3)->setData(" ", Qt::DisplayRole); -// itemList.at(3)->setData("ranking", 16); -// } -// else { -// itemList.at(3)->setData("", Qt::DisplayRole); -// itemList.at(3)->setData("nonranking", 16); -// } + switch (info.data.gameType) { + case GAME_TYPE_NORMAL: { + itemList.at(3)->setIcon(QIcon(":/gfx/player_play.png")); + itemList.at(3)->setData("", Qt::DisplayRole); + itemList.at(3)->setData("standard", 16); + } + break; + case GAME_TYPE_REGISTERED_ONLY: { + itemList.at(3)->setIcon(QIcon(":/gfx/registered.png")); + itemList.at(3)->setData(" ", Qt::DisplayRole); + itemList.at(3)->setData("registered", 16); + } + break; + case GAME_TYPE_INVITE_ONLY: { + itemList.at(3)->setIcon(QIcon(":/gfx/list_add_user.png")); + itemList.at(3)->setData(" ", Qt::DisplayRole); + itemList.at(3)->setData("invited", 16); + } + break; + case GAME_TYPE_RANKING: { + itemList.at(3)->setIcon(QIcon(":/gfx/cup.png")); + itemList.at(3)->setData(" ", Qt::DisplayRole); + itemList.at(3)->setData("ranking", 16); + } + break; + } if (info.isPasswordProtected) { itemList.at(4)->setIcon(QIcon(myAppDataPath+"gfx/gui/misc/lock.png"));