GUI: signals fix

This commit is contained in:
doitux
2010-03-27 16:50:31 +00:00
parent 017af87b96
commit 843343ceea
3 changed files with 10 additions and 11 deletions
+2 -2
View File
@@ -121,8 +121,8 @@ startWindowImpl::startWindowImpl(ConfigFile *c)
connect(this, SIGNAL(signalNetClientLoginShow()), this, SLOT(callInternetGameLoginDialog()));
connect(this, SIGNAL(signalNetClientSelfJoined(unsigned, QString, int)), myStartNetworkGameDialog, SLOT(joinedNetworkGame(unsigned, QString, int)));
connect(this, SIGNAL(signalNetClientPlayerJoined(unsigned, QString, int)), myStartNetworkGameDialog, SLOT(addConnectedPlayer(unsigned, QString, int)));
connect(this, SIGNAL(signalNetClientSelfJoined(unsigned, QString, bool)), myStartNetworkGameDialog, SLOT(joinedNetworkGame(unsigned, QString, bool)));
connect(this, SIGNAL(signalNetClientPlayerJoined(unsigned, QString, bool)), myStartNetworkGameDialog, SLOT(addConnectedPlayer(unsigned, QString, bool)));
connect(this, SIGNAL(signalNetClientPlayerChanged(unsigned, QString)), myStartNetworkGameDialog, SLOT(updatePlayer(unsigned, QString)));
connect(this, SIGNAL(signalNetClientPlayerLeft(unsigned, QString)), myStartNetworkGameDialog, SLOT(removePlayer(unsigned, QString)));
connect(this, SIGNAL(signalNetClientNewGameAdmin(unsigned, QString)), myStartNetworkGameDialog, SLOT(newGameAdmin(unsigned, QString)));