Fixing memory leaks (in currently unused code).

This commit is contained in:
lotodore
2011-02-08 09:17:50 +00:00
parent cf0d7e8167
commit 84afa5d02b
+6
View File
@@ -44,6 +44,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
// check if logging path exist
if(logDirString != "" && logDir) {
closedir(logDir);
int i;
string sql;
@@ -74,6 +75,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
sql += ", PRIMARY KEY(Date,Time))";
if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_free(errmsg);
}
sql = "INSERT INTO Session (";
@@ -86,6 +88,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
sql += "\"" + boost::lexical_cast<string>(curTime) + "\")";
if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_free(errmsg);
}
// create game table
@@ -101,6 +104,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
sql += ")";
if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_free(errmsg);
}
// create hand table
@@ -125,6 +129,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
sql += ",PRIMARY KEY(HandID,GameID))";
if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_free(errmsg);
}
// create action table
@@ -139,6 +144,7 @@ Log::Log(string logDirString, int logOnOffInt) : curGameID(0), logOnOff(false)
sql += ")";
if(sqlite3_exec(mySqliteLogDb, sql.data(), 0, 0, &errmsg) != SQLITE_OK) {
cout << "Error in statement: " << sql.data() << "[" << errmsg << "]." << endl;
sqlite3_free(errmsg);
}