bugfix
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@@ -111,7 +111,7 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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j++;
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}
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if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET) {
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if(myW->getSession()->getGameType() == Session::GAME_TYPE_INTERNET && !(QString::fromUtf8((*it_c)->getMyAvatar().c_str()).isEmpty()) ) {
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action_ReportBadAvatar->setVisible(TRUE);
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}
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else {
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@@ -122,7 +122,7 @@ void MyAvatarLabel::contextMenuEvent ( QContextMenuEvent *event ) {
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for (it_c=currentGame->getSeatsList()->begin(); it_c!=currentGame->getSeatsList()->end(); it_c++) {
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//also inactive player which stays on table can be voted to kick
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if(myContextMenuEnabled && myId != 0 && myId == i && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER && ( (*it_c)->getMyActiveStatus() || (*it_c)->getMyStayOnTableStatus() ) && !(QString::fromUtf8((*it_c)->getMyAvatar().c_str()).isEmpty()) )
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if(myContextMenuEnabled && myId != 0 && myId == i && (*it_c)->getMyType() != PLAYER_TYPE_COMPUTER && ( (*it_c)->getMyActiveStatus() || (*it_c)->getMyStayOnTableStatus() ) )
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showContextMenu(event->globalPos());
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i++;
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