external stylesheet file for easier gui skinning introduced
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@@ -0,0 +1,79 @@
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/***************************************************************************
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* Copyright (C) 2006 by Felix Hammer *
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* f.hammer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "stylesheetreader.h"
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#include <iostream>
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#include <sstream>
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#include <cstdlib>
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#include <fstream>
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using namespace std;
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StyleSheetReader::StyleSheetReader(std::string f) : styleSheetFileName(f)
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{
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fillBuffer();
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}
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StyleSheetReader::~StyleSheetReader()
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{
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}
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void StyleSheetReader::fillBuffer() {
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boost::recursive_mutex::scoped_lock lock(m_configMutex);
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string tempString1("");
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TiXmlDocument doc(styleSheetFileName);
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if(doc.LoadFile()) {
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TiXmlHandle docHandle( &doc );
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TiXmlElement* colorList = docHandle.FirstChild( "PokerTH" ).FirstChild( "Table" ).FirstChild( "Colors" ).FirstChild().ToElement();
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for( ; colorList; colorList=colorList->NextSiblingElement()) {
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const char *tmpStr1 = colorList->Attribute("value");
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if (tmpStr1) {
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tempString1 = tmpStr1;
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colorsBufferList.push_back(Colors(colorList->ValueStr(), tempString1));
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// cout << colorList->ValueStr() << " : " << tempString1 << endl;
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}
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}
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}
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}
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string StyleSheetReader::readColorString(string varName) const
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{
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boost::recursive_mutex::scoped_lock lock(m_configMutex);
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size_t i;
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string tempString("");
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for (i=0; i<colorsBufferList.size(); i++) {
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if (colorsBufferList[i].name == varName) {
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tempString = colorsBufferList[i].value;
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}
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}
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return tempString;
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}
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@@ -0,0 +1,55 @@
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/***************************************************************************
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* Copyright (C) 2006 by Felix Hammer *
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* f.hammer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef STYLESHEETREADER_H
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#define STYLESHEETREADER_H
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#include "tinyxml.h"
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#include <vector>
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#include <string>
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#include <boost/thread.hpp>
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class StyleSheetReader{
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public:
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StyleSheetReader(std::string f);
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~StyleSheetReader();
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void fillBuffer();
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std::string readColorString(std::string varName) const;
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private:
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mutable boost::recursive_mutex m_configMutex;
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struct Colors
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{
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Colors(const std::string &n, const std::string &v) : name(n), value(v) {}
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std::string name;
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std::string value;
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};
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std::vector<Colors> colorsBufferList;
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std::string styleSheetFileName;
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};
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#endif
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