Making the network part compile.

This commit is contained in:
lotodore
2010-03-29 12:33:12 +00:00
parent c761d10684
commit 866e9b9e48
3 changed files with 38 additions and 0 deletions
+2
View File
@@ -78,6 +78,8 @@ public:
void SendResetTimeout();
void SendAskKickPlayer(unsigned playerId);
void SendVoteKick(bool doKick);
void SendInvitePlayerToCurrentGame(unsigned playerId);
void SendRejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason);
void StartAsyncRead();
void HandleRead(const boost::system::error_code& ec, size_t bytesRead);
+12
View File
@@ -310,6 +310,18 @@ ClientThread::SendVoteKick(bool doKick)
m_ioService->post(boost::bind(&ClientThread::SendSessionPacket, shared_from_this(), packet));
}
void
ClientThread::SendInvitePlayerToCurrentGame(unsigned playerId)
{
// TODO
}
void
ClientThread::SendRejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason)
{
// TODO
}
void
ClientThread::StartAsyncRead()
{