Making the network part compile.
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@@ -78,6 +78,8 @@ public:
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void SendResetTimeout();
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void SendAskKickPlayer(unsigned playerId);
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void SendVoteKick(bool doKick);
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void SendInvitePlayerToCurrentGame(unsigned playerId);
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void SendRejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason);
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void StartAsyncRead();
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void HandleRead(const boost::system::error_code& ec, size_t bytesRead);
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