Making the network part compile.

This commit is contained in:
lotodore committed 2010-03-29 12:33:12 +00:00
1 parent c761d10684
commit 866e9b9e48
3 files changed
+38

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+12
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@@ -310,6 +310,18 @@ ClientThread::SendVoteKick(bool doKick)
m_ioService->post(boost::bind(&ClientThread::SendSessionPacket, shared_from_this(), packet));
}
void
ClientThread::SendInvitePlayerToCurrentGame(unsigned playerId)
{
// TODO
}
void
ClientThread::SendRejectGameInvitation(unsigned gameId, DenyGameInvitationReason reason)
{
// TODO
}
void
ClientThread::StartAsyncRead()
{