Don't use runningPlayerLists in server, as all in players are not in these lists. Fixed game state in lobby for players joining after a game started.
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@@ -32,7 +32,7 @@
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#define NET_CLIENT_TERMINATE_TIMEOUT_MSEC 1000
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#define NET_SERVER_TERMINATE_TIMEOUT_MSEC 2000
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#define NET_IRC_TERMINATE_TIMEOUT_MSEC 2000
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#define NET_IRC_TERMINATE_TIMEOUT_MSEC 5000
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#define NET_DEFAULT_GAME "default"
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