Preparing admin functions in PokerTH client.

This commit is contained in:
lotodore
2013-02-24 16:22:51 +01:00
parent 6d85adf7e2
commit 883ccdcf44
13 changed files with 77 additions and 15 deletions
+7 -3
View File
@@ -35,6 +35,8 @@
#include <db/dbdefs.h>
#include <string>
#include <list>
#include <boost/shared_ptr.hpp>
// Callback operations are posted using the io service,
// and will therefore be executed in the io service thread.
@@ -44,11 +46,11 @@ public:
virtual ~ServerDBCallback();
virtual void ConnectSuccess() = 0;
virtual void ConnectFailed(const std::string &error) = 0;
virtual void ConnectFailed(std::string error) = 0;
virtual void QueryError(const std::string &error) = 0;
virtual void QueryError(std::string error) = 0;
virtual void PlayerLoginSuccess(unsigned requestId, const DBPlayerData &dbPlayerData) = 0;
virtual void PlayerLoginSuccess(unsigned requestId, boost::shared_ptr<DBPlayerData> dbPlayerData) = 0;
virtual void PlayerLoginFailed(unsigned requestId) = 0;
virtual void PlayerLoginBlocked(unsigned requestId) = 0;
@@ -63,6 +65,8 @@ public:
virtual void ReportGameSuccess(unsigned requestId, unsigned replyId) = 0;
virtual void ReportGameFailed(unsigned requestId, unsigned replyId) = 0;
virtual void PlayerAdminList(unsigned requestId, std::list<DB_id> adminList) = 0;
};
#endif
+3
View File
@@ -62,6 +62,9 @@ public:
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId);
virtual void AsyncReportGame(unsigned requestId, unsigned replyId, DB_id *creatorPlayerId, unsigned gameId, const std::string &gameName, DB_id *byPlayerId);
virtual void AsyncQueryAdminPlayers(unsigned requestId);
virtual void AsyncBlockPlayer(unsigned requestId, DB_id playerId, int valid, int active);
private:
boost::shared_ptr<boost::asio::io_service> m_ioService;
ServerDBCallback &m_callback;
+3
View File
@@ -61,6 +61,9 @@ public:
virtual void AsyncReportAvatar(unsigned requestId, unsigned replyId, DB_id reportedPlayerId, const std::string &avatarHash, const std::string &avatarType, DB_id *byPlayerId) = 0;
virtual void AsyncReportGame(unsigned requestId, unsigned replyId, DB_id *creatorPlayerId, unsigned gameId, const std::string &gameName, DB_id *byPlayerId) = 0;
virtual void AsyncQueryAdminPlayers(unsigned requestId) = 0;
virtual void AsyncBlockPlayer(unsigned requestId, DB_id playerId, int valid, int active) = 0;
};
#endif
+3
View File
@@ -59,6 +59,9 @@ public:
virtual void AsyncReportAvatar(unsigned /*requestId*/, unsigned /*replyId*/, DB_id /*reportedPlayerId*/, const std::string &/*avatarHash*/, const std::string &/*avatarType*/, DB_id * /*byPlayerId*/) {}
virtual void AsyncReportGame(unsigned /*requestId*/, unsigned /*replyId*/, DB_id * /*creatorPlayerId*/, unsigned /*gameId*/, const std::string &/*gameName*/, DB_id * /*byPlayerId*/) {}
virtual void AsyncQueryAdminPlayers(unsigned /*requestId*/) {}
virtual void AsyncBlockPlayer(unsigned /*requestId*/, DB_id /*playerId*/, int /*valid*/, int /*active*/) {}
};
#endif // _SERVERDBNOACTION_H_