First try of showing cards when everybody is all in.

This commit is contained in:
lotodore
2007-06-06 21:16:52 +00:00
parent e6305092ea
commit 8a22157cbd
8 changed files with 143 additions and 69 deletions
+13 -10
View File
@@ -43,39 +43,42 @@ public:
virtual RiverInterface* getRiver() const =0;
virtual GuiInterface* getGuiInterface() const =0;
virtual void setMyID(const int& theValue) =0;
virtual void setMyID(int theValue) =0;
virtual int getMyID() const =0;
virtual void setActualQuantityPlayers(const int& theValue) =0;
virtual void setActualQuantityPlayers(int theValue) =0;
virtual int getActualQuantityPlayers() const =0;
virtual void setStartQuantityPlayers(const int& theValue) =0;
virtual void setStartQuantityPlayers(int theValue) =0;
virtual int getStartQuantityPlayers() const =0;
virtual void setActualRound(const int& theValue) =0;
virtual void setActualRound(int theValue) =0;
virtual int getActualRound() const =0;
virtual void setDealerPosition(const int& theValue) =0;
virtual void setDealerPosition(int theValue) =0;
virtual int getDealerPosition() const =0;
virtual void setSmallBlind(const int& theValue) =0;
virtual void setSmallBlind(int theValue) =0;
virtual int getSmallBlind() const =0;
virtual void setAllInCondition(bool theValue) =0;
virtual bool getAllInCondition() const =0;
virtual void setStartCash(const int& theValue) =0;
virtual void setStartCash(int theValue) =0;
virtual int getStartCash() const =0;
virtual void setActivePlayersCounter(const int& theValue) =0;
virtual void setActivePlayersCounter(int theValue) =0;
virtual int getActivePlayersCounter() const =0;
virtual void setBettingRoundsPlayed(const int& theValue) =0;
virtual void setBettingRoundsPlayed(int theValue) =0;
virtual int getBettingRoundsPlayed() const =0;
virtual void setLastPlayersTurn(const int& theValue) =0;
virtual void setLastPlayersTurn(int theValue) =0;
virtual int getLastPlayersTurn() const =0;
virtual void setCardsShown(bool theValue) =0;
virtual bool getCardsShown() const =0;
virtual void switchRounds() =0;
};