First try of showing cards when everybody is all in.
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@@ -158,6 +158,7 @@ protected:
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static void GameRun(Game &curGame);
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static void SendNewRoundCards(ServerRecvThread &server, Game &curGame, int state);
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static std::list<PlayerInterface *> GetActivePlayers(Game &curGame);
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};
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// State: Wait for a player action.
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