Fixing loads of msvc warnings (mainly size_t vs int issues).
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@@ -408,7 +408,7 @@ ServerGameStateInit::HandleNewSession(boost::shared_ptr<ServerGame> server, boos
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if (session && session->GetPlayerData()) {
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const GameData &tmpGameData = server->GetGameData();
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// Check the number of players.
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if (server->GetCurNumberOfPlayers() >= (size_t)tmpGameData.maxNumberOfPlayers) {
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if (server->GetCurNumberOfPlayers() >= tmpGameData.maxNumberOfPlayers) {
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server->MoveSessionToLobby(session, NTF_NET_REMOVED_GAME_FULL);
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} else {
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session->GetPlayerData()->SetGameAdmin(session->GetPlayerData()->GetUniqueId() == server->GetAdminPlayerId());
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@@ -426,7 +426,7 @@ ServerGameStateInit::HandleNewSession(boost::shared_ptr<ServerGame> server, boos
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OCTET_STRING_fromBuf(
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&joinAck->gameInfo.gameName,
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server->GetName().c_str(),
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server->GetName().length());
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(int)server->GetName().length());
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server->GetLobbyThread().GetSender().Send(session, packet);
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// Send notifications for connected players to client.
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@@ -447,7 +447,7 @@ ServerGameStateInit::HandleNewSession(boost::shared_ptr<ServerGame> server, boos
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// Notify lobby.
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server->GetLobbyThread().NotifyPlayerJoinedGame(server->GetId(), session->GetPlayerData()->GetUniqueId());
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if (server->GetCurNumberOfPlayers() == (size_t)tmpGameData.maxNumberOfPlayers) {
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if (server->GetCurNumberOfPlayers() == tmpGameData.maxNumberOfPlayers) {
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// Automatically start the game if it is full.
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RegisterAutoStartTimer(server);
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}
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@@ -582,7 +582,7 @@ ServerGameStateInit::InternalProcessPacket(boost::shared_ptr<ServerGame> server,
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if (session->GetPlayerData()->IsGameAdmin()
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&& netStartEvent->gameId == server->GetId()
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&& (server->GetGameData().gameType != GAME_TYPE_RANKING // ranking games need to be full
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|| server->GetGameData().maxNumberOfPlayers == (int)server->GetCurNumberOfPlayers())) {
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|| server->GetGameData().maxNumberOfPlayers == server->GetCurNumberOfPlayers())) {
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SendStartEvent(*server, netStartEvent->fillWithComputerPlayers);
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} else { // kick players who try to start but are not allowed to
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server->MoveSessionToLobby(session, NTF_NET_REMOVED_START_FAILED);
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