From 8c88b6847674b1e6f2b545bed740e38bf6c73ca9 Mon Sep 17 00:00:00 2001 From: lotodore Date: Tue, 2 Oct 2007 14:44:25 +0000 Subject: [PATCH] Fixed bug when flipping cards. --- src/gui/qt/mainwindow/mainwindowimpl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/qt/mainwindow/mainwindowimpl.cpp b/src/gui/qt/mainwindow/mainwindowimpl.cpp index 8efcba5f..ad97cfe4 100755 --- a/src/gui/qt/mainwindow/mainwindowimpl.cpp +++ b/src/gui/qt/mainwindow/mainwindowimpl.cpp @@ -2570,7 +2570,7 @@ void mainWindowImpl::postRiverRunAnimation2() { if((*it_c)->getMyAction() || ((*it_c)->getMyAction()==0 && myConfig->readConfigInt("AntiPeekMode")) ) { for(j=0; j<2; j++) { - holeCardsArray[(*it_c)->getMyAction()][j]->startFlipCards(guiGameSpeed, QPixmap(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside); + holeCardsArray[(*it_c)->getMyID()][j]->startFlipCards(guiGameSpeed, QPixmap(myAppDataPath +"gfx/cards/default/"+QString::number(tempCardsIntArray[j], 10)+".png"), flipside); } } //set Player value (logging)