From 8cffc9bc490fe67041bf218713a5e0b7a79b765b Mon Sep 17 00:00:00 2001 From: lotodore Date: Sun, 18 Nov 2007 00:21:04 +0000 Subject: [PATCH] Fixed minimum raise for blind actions in network game. --- src/net/common/servergamestate.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/net/common/servergamestate.cpp b/src/net/common/servergamestate.cpp index 38b853ac..c7e5a82e 100644 --- a/src/net/common/servergamestate.cpp +++ b/src/net/common/servergamestate.cpp @@ -576,6 +576,7 @@ ServerGameStateStartHand::Process(ServerGameThread &server) actionDoneData.totalPlayerBet = tmpPlayer->getMySet(); actionDoneData.playerMoney = tmpPlayer->getMyCash(); actionDoneData.highestSet = server.GetGame().getCurrentHand()->getCurrentBeRo()->getHighestSet(); + actionDoneData.minimumRaise = server.GetGame().getCurrentHand()->getCurrentBeRo()->getMinimumRaise(); static_cast(notifySmallBlind.get())->SetData(actionDoneData); server.SendToAllPlayers(notifySmallBlind, SessionData::Game); break; @@ -598,6 +599,7 @@ ServerGameStateStartHand::Process(ServerGameThread &server) actionDoneData.totalPlayerBet = tmpPlayer->getMySet(); actionDoneData.playerMoney = tmpPlayer->getMyCash(); actionDoneData.highestSet = server.GetGame().getCurrentHand()->getCurrentBeRo()->getHighestSet(); + actionDoneData.minimumRaise = server.GetGame().getCurrentHand()->getCurrentBeRo()->getMinimumRaise(); static_cast(notifyBigBlind.get())->SetData(actionDoneData); server.SendToAllPlayers(notifyBigBlind, SessionData::Game); break;