GUI: next steps advanced game infos in lobby, signals changed

This commit is contained in:
doitux committed 2010-03-27 13:18:54 +00:00
1 parent d4b82d7dbc
commit 8db83af732
10 files changed
+88 -34

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@@ -81,8 +81,8 @@ public slots:
void checkPlayerQuantity();
void blinkingStartButtonAnimation();
void joinedNetworkGame(unsigned, QString, int);
void addConnectedPlayer(unsigned, QString, int);
void joinedNetworkGame(unsigned, QString, bool);
void addConnectedPlayer(unsigned, QString, bool);
void updatePlayer(unsigned, QString);
void removePlayer(unsigned, QString);
void newGameAdmin(unsigned, QString);
@@ -128,7 +128,7 @@ private:
QString currentGameName;
unsigned myPlayerId;
unsigned myCurrentGameId;
bool isAdmin;
bool isGameAdministrator;
bool inGame;
bool guestMode;