GUI: next steps advanced game infos in lobby, signals changed
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@@ -81,8 +81,8 @@ public slots:
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void checkPlayerQuantity();
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void blinkingStartButtonAnimation();
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void joinedNetworkGame(unsigned, QString, int);
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void addConnectedPlayer(unsigned, QString, int);
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void joinedNetworkGame(unsigned, QString, bool);
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void addConnectedPlayer(unsigned, QString, bool);
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void updatePlayer(unsigned, QString);
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void removePlayer(unsigned, QString);
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void newGameAdmin(unsigned, QString);
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@@ -128,7 +128,7 @@ private:
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QString currentGameName;
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unsigned myPlayerId;
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unsigned myCurrentGameId;
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bool isAdmin;
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bool isGameAdministrator;
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bool inGame;
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bool guestMode;
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