Adding websocket server code, so that a gateway is no longer required. Still kind of untested. Requires websocketpp.
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+11
-57
@@ -1,6 +1,6 @@
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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@@ -28,77 +28,31 @@
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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/* Buffer for sending network data. */
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/* Buffer interface for sending network data. */
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#ifndef _SENDBUFFER_H_
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#define _SENDBUFFER_H_
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#include <boost/asio.hpp>
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#include <boost/thread.hpp>
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#include <net/websocket_defs.h>
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#include <boost/enable_shared_from_this.hpp>
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#include <cstdlib>
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#define SEND_BUF_FIRST_ALLOC_CHUNKSIZE 4096
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#define MAX_SEND_BUF_SIZE SEND_BUF_FIRST_ALLOC_CHUNKSIZE * 256
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#include <boost/thread.hpp>
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class SessionData;
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class NetPacket;
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class SendBuffer : public boost::enable_shared_from_this<SendBuffer>
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{
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public:
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SendBuffer();
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~SendBuffer();
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virtual ~SendBuffer();
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inline size_t GetSendBufLeft() const {
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int bytesLeft = (int)(sendBufAllocated - sendBufUsed);
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return bytesLeft < 0 ? (size_t)0 : (size_t)bytesLeft;
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}
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virtual void SetCloseAfterSend() = 0;
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inline size_t GetAllocated() const {
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return sendBufAllocated;
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}
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virtual void AsyncSendNextPacket(boost::shared_ptr<SessionData> session) = 0;
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virtual void InternalStorePacket(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet) = 0;
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inline bool ReallocSendBuf() {
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bool retVal = false;
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size_t allocAmount = sendBufAllocated * 2;
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if (0 == allocAmount) {
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allocAmount = (size_t)SEND_BUF_FIRST_ALLOC_CHUNKSIZE;
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}
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if (allocAmount <= MAX_SEND_BUF_SIZE) {
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char *tempBuf = (char *)std::realloc(sendBuf, allocAmount);
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if (tempBuf) {
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sendBuf = tempBuf;
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sendBufAllocated = allocAmount;
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retVal = true;
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}
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}
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return retVal;
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}
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inline void AppendToSendBufWithoutCheck(const char *data, size_t size) {
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std::memcpy(sendBuf + sendBufUsed, data, size);
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sendBufUsed += size;
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}
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inline void SetCloseAfterSend() {
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closeAfterSend = true;
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}
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void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error);
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void AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket);
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static int EncodeToBuf(const void *data, size_t size, void *arg);
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virtual void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error) = 0;
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mutable boost::mutex dataMutex;
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private:
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char *sendBuf;
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char *curWriteBuf;
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size_t sendBufAllocated;
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size_t sendBufUsed;
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size_t curWriteBufAllocated;
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size_t curWriteBufUsed;
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bool closeAfterSend;
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};
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#endif
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