Adding websocket server code, so that a gateway is no longer required. Still kind of untested. Requires websocketpp.
This commit is contained in:
+15
-2
@@ -74,7 +74,9 @@ HEADERS += \
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src/net/senderhelper.h \
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src/net/sendercallback.h \
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src/net/serverexception.h \
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src/net/serveracceptinterface.h \
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src/net/serveraccepthelper.h \
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src/net/serveracceptwebhelper.h \
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src/net/servergame.h \
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src/net/servergamestate.h \
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src/net/serverlobbythread.h \
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@@ -127,9 +129,15 @@ HEADERS += \
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src/gui/qttoolsinterface.h \
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src/gui/generic/serverguiwrapper.h \
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src/net/receivebuffer.h \
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src/net/asioreceivebuffer.h \
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src/net/webreceivebuffer.h \
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src/net/sendbuffer.h \
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src/net/asiosendbuffer.h \
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src/net/websendbuffer.h \
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src/net/servermanagerfactory.h \
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src/net/uploadcallback.h
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src/net/uploadcallback.h \
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src/net/websocket_defs.h \
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src/net/websocketdata.h
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SOURCES += \
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src/engine/game.cpp \
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@@ -178,7 +186,8 @@ SOURCES += \
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src/net/common/senderhelper.cpp \
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src/net/common/sendercallback.cpp \
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src/net/common/serverexception.cpp \
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src/net/common/serveraccepthelper.cpp \
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src/net/common/serveraccepinterface.cpp \
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src/net/common/serveracceptwebhelper.cpp \
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src/net/common/servergame.cpp \
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src/net/common/servergamestate.cpp \
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src/net/common/serverlobbythread.cpp \
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@@ -202,7 +211,11 @@ SOURCES += \
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src/gui/generic/serverguiwrapper.cpp \
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src/gui/qttoolsinterface.cpp \
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src/net/common/sendbuffer.cpp \
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src/net/common/asiosendbuffer.cpp \
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src/net/common/websendbuffer.cpp \
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src/net/common/receivebuffer.cpp \
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src/net/common/asioreceivebuffer.cpp \
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src/net/common/webreceivebuffer.cpp \
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src/net/common/uploadcallback.cpp
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!android:!android_test{
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@@ -42,7 +42,7 @@
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#define MAX_CLEANER_PACKET_SIZE 512
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#define CLEANER_PROTOCOL_VERSION 2
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class SendBuffer;
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class AsioSendBuffer;
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class ChatCleanerMessage;
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class ChatCleanerManager : public boost::enable_shared_from_this<ChatCleanerManager>
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@@ -73,7 +73,7 @@ private:
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boost::shared_ptr<boost::asio::io_service> m_ioService;
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boost::shared_ptr<boost::asio::ip::tcp::resolver> m_resolver;
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boost::shared_ptr<boost::asio::ip::tcp::socket> m_socket;
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boost::shared_ptr<SendBuffer> m_sendManager;
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boost::shared_ptr<AsioSendBuffer> m_sendManager;
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bool m_connected;
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unsigned m_curRequestId;
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@@ -35,7 +35,6 @@
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#include <boost/shared_ptr.hpp>
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#include <net/receivebuffer.h>
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#include <net/sessiondata.h>
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#include <playerdata.h>
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@@ -135,10 +134,6 @@ public:
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m_hasSubscribedLobbyMsg = setSubscribe;
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}
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ReceiveBuffer &GetReceiveBuffer() {
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return m_receiveBuffer;
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}
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const std::string &GetSessionGuid() const {
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return m_sessionGuid;
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}
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@@ -164,7 +159,6 @@ private:
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std::string m_avatarFile;
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std::string m_cacheDir;
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bool m_hasSubscribedLobbyMsg;
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ReceiveBuffer m_receiveBuffer;
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std::string m_sessionGuid;
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};
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@@ -1,6 +1,6 @@
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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@@ -30,7 +30,7 @@
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*****************************************************************************/
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#include <net/chatcleanermanager.h>
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#include <net/sendbuffer.h>
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#include <net/asiosendbuffer.h>
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#include <boost/bind.hpp>
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#include <core/loghelper.h>
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#include <third_party/protobuf/chatcleaner.pb.h>
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@@ -49,7 +49,7 @@ ChatCleanerManager::ChatCleanerManager(ChatCleanerCallback &cb, boost::shared_pt
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m_resolver.reset(
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new boost::asio::ip::tcp::resolver(*m_ioService));
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m_sendManager.reset(
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new SendBuffer);
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new AsioSendBuffer);
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}
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ChatCleanerManager::~ChatCleanerManager()
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@@ -273,7 +273,7 @@ ChatCleanerManager::SendMessageToServer(ChatCleanerMessage &msg)
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google::protobuf::uint8 *buf = new google::protobuf::uint8[packetSize + CLEANER_NET_HEADER_SIZE];
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*((uint32_t *)buf) = htonl(packetSize);
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msg.SerializeWithCachedSizesToArray(&buf[CLEANER_NET_HEADER_SIZE]);
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SendBuffer::EncodeToBuf(buf, packetSize + CLEANER_NET_HEADER_SIZE, m_sendManager.get());
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m_sendManager->EncodeToBuf(NULL, buf, packetSize + CLEANER_NET_HEADER_SIZE);
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delete[] buf;
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m_sendManager->AsyncSendNextPacket(m_socket);
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@@ -39,6 +39,7 @@
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#include <net/clientexception.h>
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#include <net/socket_msg.h>
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#include <net/net_helper.h>
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#include <net/asioreceivebuffer.h>
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#include <core/avatarmanager.h>
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#include <core/loghelper.h>
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#include <clientenginefactory.h>
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@@ -1,6 +1,6 @@
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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@@ -29,118 +29,11 @@
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* as that of the covered work. *
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*****************************************************************************/
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <net/receivebuffer.h>
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#include <net/sessiondata.h>
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#include <core/loghelper.h>
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#include <boost/swap.hpp>
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using namespace std;
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NetPacketValidator ReceiveBuffer::validator;
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ReceiveBuffer::ReceiveBuffer()
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: recvBufUsed(0)
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ReceiveBuffer::~ReceiveBuffer()
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{
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recvBuf[0] = 0;
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}
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void
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ReceiveBuffer::StartAsyncRead(boost::shared_ptr<SessionData> session)
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{
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session->GetAsioSocket()->async_read_some(
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boost::asio::buffer(recvBuf + recvBufUsed, RECV_BUF_SIZE - recvBufUsed),
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boost::bind(
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&ReceiveBuffer::HandleRead,
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shared_from_this(),
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session,
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boost::asio::placeholders::error,
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boost::asio::placeholders::bytes_transferred));
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}
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void
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ReceiveBuffer::HandleRead(boost::shared_ptr<SessionData> session, const boost::system::error_code &error, size_t bytesRead)
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{
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if (error != boost::asio::error::operation_aborted) {
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try {
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if (!error) {
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recvBufUsed += bytesRead;
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ScanPackets(session);
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ProcessPackets(session);
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StartAsyncRead(session);
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} else if (error == boost::asio::error::interrupted || error == boost::asio::error::try_again) {
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LOG_ERROR("Session " << session->GetId() << " - recv interrupted: " << error);
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StartAsyncRead(session);
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} else {
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LOG_ERROR("Session " << session->GetId() << " - Connection closed: " << error);
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// On error: Close this session.
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session->Close();
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}
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} catch (const exception &e) {
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LOG_ERROR("Session " << session->GetId() << " - unhandled exception in HandleRead: " << e.what());
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throw;
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}
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}
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}
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void
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ReceiveBuffer::ScanPackets(boost::shared_ptr<SessionData> session)
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{
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bool dataAvailable = true;
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do {
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boost::shared_ptr<NetPacket> tmpPacket;
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// This is necessary, because we use TCP.
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// Packets may be received in multiple chunks or
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// several packets may be received at once.
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if (recvBufUsed >= NET_HEADER_SIZE) {
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// Read the size of the packet (first 4 bytes in network byte order).
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uint32_t nativeVal;
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memcpy(&nativeVal, &recvBuf[0], sizeof(uint32_t));
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size_t packetSize = ntohl(nativeVal);
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if (packetSize > MAX_PACKET_SIZE) {
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recvBufUsed = 0;
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LOG_ERROR("Session " << session->GetId() << " - Invalid packet size: " << packetSize);
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} else if (recvBufUsed >= packetSize + NET_HEADER_SIZE) {
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try {
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tmpPacket = NetPacket::Create(&recvBuf[NET_HEADER_SIZE], packetSize);
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if (tmpPacket) {
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recvBufUsed -= (packetSize + NET_HEADER_SIZE);
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if (recvBufUsed) {
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memmove(recvBuf, recvBuf + packetSize + NET_HEADER_SIZE, recvBufUsed);
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}
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}
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} catch (const exception &e) {
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// Reset buffer on error.
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recvBufUsed = 0;
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LOG_ERROR("Session " << session->GetId() << " - " << e.what());
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}
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}
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}
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if (tmpPacket) {
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if (validator.IsValidPacket(*tmpPacket)) {
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receivedPackets.push_back(tmpPacket);
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} else {
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LOG_ERROR("Session " << session->GetId() << " - Invalid packet: " << tmpPacket->GetMsg()->messagetype());
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}
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} else {
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dataAvailable = false;
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}
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} while(dataAvailable);
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}
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void
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ReceiveBuffer::ProcessPackets(boost::shared_ptr<SessionData> session)
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{
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while (!receivedPackets.empty()) {
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boost::shared_ptr<NetPacket> p = receivedPackets.front();
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receivedPackets.pop_front();
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session->HandlePacket(p);
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}
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if (recvBufUsed >= RECV_BUF_SIZE) {
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LOG_ERROR("Session " << session->GetId() << " - Receive buf full: " << recvBufUsed);
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recvBufUsed = 0;
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}
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}
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@@ -1,6 +1,6 @@
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
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* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
|
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@@ -29,75 +29,12 @@
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* as that of the covered work. *
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*****************************************************************************/
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include <net/sendbuffer.h>
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#include <boost/swap.hpp>
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using namespace std;
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SendBuffer::SendBuffer()
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: sendBuf(NULL), curWriteBuf(NULL), sendBufAllocated(0), sendBufUsed(0),
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curWriteBufAllocated(0), curWriteBufUsed(0), closeAfterSend(false)
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{
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}
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SendBuffer::~SendBuffer()
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{
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free(sendBuf);
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free(curWriteBuf);
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}
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void
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SendBuffer::HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error)
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{
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if (!error) {
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// Successfully sent the data.
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boost::mutex::scoped_lock lock(dataMutex);
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curWriteBufUsed = 0;
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// Send more data, if available.
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AsyncSendNextPacket(socket);
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}
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}
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void
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SendBuffer::AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket)
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{
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if (!curWriteBufUsed) {
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// Swap buffers and send data.
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boost::swap(curWriteBuf, sendBuf);
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boost::swap(curWriteBufAllocated, sendBufAllocated);
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boost::swap(curWriteBufUsed, sendBufUsed);
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if (curWriteBufUsed) {
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boost::asio::async_write(
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*socket,
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boost::asio::buffer(curWriteBuf, curWriteBufUsed),
|
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boost::bind(&SendBuffer::HandleWrite,
|
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shared_from_this(),
|
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socket,
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boost::asio::placeholders::error));
|
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} else if (closeAfterSend) {
|
||||
socket->close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
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SendBuffer::EncodeToBuf(const void *data, size_t size, void *arg)
|
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{
|
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SendBuffer *m = static_cast<SendBuffer *>(arg);
|
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|
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// Realloc buffer if necessary.
|
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while (m->GetSendBufLeft() < size) {
|
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if (!m->ReallocSendBuf()) {
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return -1;
|
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}
|
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}
|
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|
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m->AppendToSendBufWithoutCheck((const char*)data, size);
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|
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return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*****************************************************************************
|
||||
* PokerTH - The open source texas holdem engine *
|
||||
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Affero General Public License as *
|
||||
@@ -56,9 +56,9 @@ SenderHelper::Send(boost::shared_ptr<SessionData> session, boost::shared_ptr<Net
|
||||
SendBuffer &tmpBuffer = session->GetSendBuffer();
|
||||
// Add packet to specific queue.
|
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boost::mutex::scoped_lock lock(tmpBuffer.dataMutex);
|
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InternalStorePacket(tmpBuffer, packet);
|
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tmpBuffer.InternalStorePacket(session, packet);
|
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// Activate async send, if needed.
|
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tmpBuffer.AsyncSendNextPacket(session->GetAsioSocket());
|
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tmpBuffer.AsyncSendNextPacket(session);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,11 +73,11 @@ SenderHelper::Send(boost::shared_ptr<SessionData> session, const NetPacketList &
|
||||
NetPacketList::const_iterator end = packetList.end();
|
||||
while (i != end) {
|
||||
if (*i)
|
||||
InternalStorePacket(tmpBuffer, *i);
|
||||
tmpBuffer.InternalStorePacket(session, *i);
|
||||
++i;
|
||||
}
|
||||
// Activate async send, if needed.
|
||||
tmpBuffer.AsyncSendNextPacket(session->GetAsioSocket());
|
||||
tmpBuffer.AsyncSendNextPacket(session);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -90,17 +90,6 @@ SenderHelper::SetCloseAfterSend(boost::shared_ptr<SessionData> session)
|
||||
// Mark that the socket should be closed after the send operation.
|
||||
tmpBuffer.SetCloseAfterSend();
|
||||
// Activate async send, if needed.
|
||||
tmpBuffer.AsyncSendNextPacket(session->GetAsioSocket());
|
||||
}
|
||||
|
||||
void
|
||||
SenderHelper::InternalStorePacket(SendBuffer &tmpBuffer, boost::shared_ptr<NetPacket> packet)
|
||||
{
|
||||
uint32_t packetSize = packet->GetMsg()->ByteSize();
|
||||
google::protobuf::uint8 *buf = new google::protobuf::uint8[packetSize + NET_HEADER_SIZE];
|
||||
*((uint32_t *)buf) = htonl(packetSize);
|
||||
packet->GetMsg()->SerializeWithCachedSizesToArray(&buf[NET_HEADER_SIZE]);
|
||||
SendBuffer::EncodeToBuf(buf, packetSize + NET_HEADER_SIZE, &tmpBuffer);
|
||||
delete[] buf;
|
||||
tmpBuffer.AsyncSendNextPacket(session);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
/*****************************************************************************
|
||||
* PokerTH - The open source texas holdem engine *
|
||||
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Affero General Public License as *
|
||||
* published by the Free Software Foundation, either version 3 of the *
|
||||
* License, or (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Affero General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Affero General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
||||
* *
|
||||
* *
|
||||
* Additional permission under GNU AGPL version 3 section 7 *
|
||||
* *
|
||||
* If you modify this program, or any covered work, by linking or *
|
||||
* combining it with the OpenSSL project's OpenSSL library (or a *
|
||||
* modified version of that library), containing parts covered by the *
|
||||
* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
|
||||
* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
|
||||
* permission to convey the resulting work. *
|
||||
* Corresponding Source for a non-source form of such a combination *
|
||||
* shall include the source code for the parts of OpenSSL used as well *
|
||||
* as that of the covered work. *
|
||||
*****************************************************************************/
|
||||
|
||||
#include <net/serveraccepthelper.h>
|
||||
|
||||
|
||||
ServerAcceptInterface::~ServerAcceptInterface()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -267,10 +267,9 @@ ServerLobbyThread::SignalTermination()
|
||||
}
|
||||
|
||||
void
|
||||
ServerLobbyThread::AddConnection(boost::shared_ptr<tcp::socket> sock)
|
||||
ServerLobbyThread::AddConnection(boost::shared_ptr<SessionData> sessionData)
|
||||
{
|
||||
// Create a new session.
|
||||
boost::shared_ptr<SessionData> sessionData(new SessionData(sock, m_curSessionId++, *m_internalServerCallback, GetIOService()));
|
||||
m_sessionManager.AddSession(sessionData);
|
||||
|
||||
LOG_VERBOSE("Accepted connection - session #" << sessionData->GetId() << ".");
|
||||
@@ -284,11 +283,8 @@ ServerLobbyThread::AddConnection(boost::shared_ptr<tcp::socket> sock)
|
||||
if (numLobbySessions <= SERVER_MAX_NUM_LOBBY_SESSIONS
|
||||
&& numLobbySessions + numGameSessions <= SERVER_MAX_NUM_TOTAL_SESSIONS) {
|
||||
bool hasClientIp = false;
|
||||
boost::system::error_code errCode;
|
||||
tcp::endpoint clientEndpoint = sock->remote_endpoint(errCode);
|
||||
if (!errCode) {
|
||||
string ipAddress = clientEndpoint.address().to_string(errCode);
|
||||
if (!errCode && !ipAddress.empty()) {
|
||||
string ipAddress = sessionData->GetRemoteIPAddressFromSocket();
|
||||
if (!ipAddress.empty()) {
|
||||
sessionData->SetClientAddr(ipAddress);
|
||||
hasClientIp = true;
|
||||
|
||||
@@ -317,9 +313,7 @@ ServerLobbyThread::AddConnection(boost::shared_ptr<tcp::socket> sock)
|
||||
}
|
||||
GetSender().Send(sessionData, packet);
|
||||
sessionData->GetReceiveBuffer().StartAsyncRead(sessionData);
|
||||
}
|
||||
}
|
||||
if (!hasClientIp) {
|
||||
} else {
|
||||
// We do not accept sessions if we cannot
|
||||
// retrieve the client address.
|
||||
SessionError(sessionData, ERR_NET_INVALID_SESSION);
|
||||
@@ -406,8 +400,11 @@ ServerLobbyThread::CloseSession(boost::shared_ptr<SessionData> session)
|
||||
UpdateStatisticsNumberOfPlayers();
|
||||
|
||||
// Ignore error when shutting down the socket.
|
||||
boost::shared_ptr<boost::asio::ip::tcp::socket> sock = session->GetAsioSocket();
|
||||
if (sock) {
|
||||
boost::system::error_code ec;
|
||||
session->GetAsioSocket()->shutdown(boost::asio::ip::tcp::socket::shutdown_receive, ec);
|
||||
}
|
||||
// Close this session after send.
|
||||
GetSender().SetCloseAfterSend(session);
|
||||
// Cancel all timers of the session.
|
||||
@@ -789,6 +786,18 @@ ServerLobbyThread::GetBanManager()
|
||||
return *m_banManager;
|
||||
}
|
||||
|
||||
SessionDataCallback &
|
||||
ServerLobbyThread::GetSessionDataCallback()
|
||||
{
|
||||
return *m_internalServerCallback;
|
||||
}
|
||||
|
||||
u_int32_t
|
||||
ServerLobbyThread::GetNextSessionId()
|
||||
{
|
||||
return m_curSessionId++;
|
||||
}
|
||||
|
||||
u_int32_t
|
||||
ServerLobbyThread::GetNextUniquePlayerId()
|
||||
{
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#include <net/socket_helper.h>
|
||||
#include <net/serverlobbythread.h>
|
||||
#include <net/serveraccepthelper.h>
|
||||
#include <net/serveracceptwebhelper.h>
|
||||
#include <net/serverexception.h>
|
||||
#include <net/socket_msg.h>
|
||||
#include <net/socket_startup.h>
|
||||
@@ -92,6 +93,11 @@ ServerManager::Init(unsigned serverPort, bool ipv6, ServerTransportProtocol prot
|
||||
sctpAcceptHelper->Listen(serverPort, ipv6, logDir, m_lobbyThread);
|
||||
m_acceptHelperPool.push_back(sctpAcceptHelper);
|
||||
}*/
|
||||
{
|
||||
boost::shared_ptr<ServerAcceptInterface> webAcceptHelper(new ServerAcceptWebHelper(GetGui(), m_ioService));
|
||||
webAcceptHelper->Listen(7233, true, logDir, m_lobbyThread);
|
||||
m_acceptHelperPool.push_back(webAcceptHelper);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -30,25 +30,40 @@
|
||||
*****************************************************************************/
|
||||
|
||||
#include <net/sessiondata.h>
|
||||
#include <net/receivebuffer.h>
|
||||
#include <net/sendbuffer.h>
|
||||
#include <net/asioreceivebuffer.h>
|
||||
#include <net/webreceivebuffer.h>
|
||||
#include <net/asiosendbuffer.h>
|
||||
#include <net/websendbuffer.h>
|
||||
#include <net/socket_msg.h>
|
||||
#include <net/websocketdata.h>
|
||||
#include <gsasl.h>
|
||||
|
||||
using namespace std;
|
||||
using boost::asio::ip::tcp;
|
||||
|
||||
SessionData::SessionData(boost::shared_ptr<boost::asio::ip::tcp::socket> sock, SessionId id, SessionDataCallback &cb, boost::asio::io_service &ioService)
|
||||
: m_socket(sock), m_id(id), m_state(SessionData::Init), m_readyFlag(false), m_wantsLobbyMsg(true),
|
||||
m_activityTimeoutSec(0), m_activityWarningRemainingSec(0), m_initTimeoutTimer(ioService), m_globalTimeoutTimer(ioService),
|
||||
m_activityTimeoutTimer(ioService), m_callback(cb), m_authSession(NULL), m_curAuthStep(0)
|
||||
{
|
||||
m_receiveBuffer.reset(new ReceiveBuffer);
|
||||
m_sendBuffer.reset(new SendBuffer);
|
||||
m_receiveBuffer.reset(new AsioReceiveBuffer);
|
||||
m_sendBuffer.reset(new AsioSendBuffer);
|
||||
}
|
||||
|
||||
SessionData::SessionData(boost::shared_ptr<WebSocketData> webData, SessionId id, SessionDataCallback &cb, boost::asio::io_service &ioService, int filler)
|
||||
: m_webData(webData), m_id(id), m_state(SessionData::Init), m_readyFlag(false), m_wantsLobbyMsg(true),
|
||||
m_activityTimeoutSec(0), m_activityWarningRemainingSec(0), m_initTimeoutTimer(ioService), m_globalTimeoutTimer(ioService),
|
||||
m_activityTimeoutTimer(ioService), m_callback(cb), m_authSession(NULL), m_curAuthStep(0)
|
||||
{
|
||||
m_receiveBuffer.reset(new WebReceiveBuffer);
|
||||
m_sendBuffer.reset(new WebSendBuffer(webData));
|
||||
}
|
||||
|
||||
SessionData::~SessionData()
|
||||
{
|
||||
InternalClearAuthSession();
|
||||
// Web Socket handle needs to be manually closed, asio socket is closed automatically.
|
||||
CloseWebSocketHandle();
|
||||
}
|
||||
|
||||
SessionId
|
||||
@@ -278,6 +293,24 @@ SessionData::SetClientAddr(const std::string &addr)
|
||||
m_clientAddr = addr;
|
||||
}
|
||||
|
||||
void
|
||||
SessionData::CloseSocketHandle()
|
||||
{
|
||||
if (m_socket) {
|
||||
boost::system::error_code ec;
|
||||
m_socket->close(ec);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SessionData::CloseWebSocketHandle()
|
||||
{
|
||||
if (m_webData) {
|
||||
boost::system::error_code ec;
|
||||
m_webData->webSocketServer->close(m_webData->webHandle, websocketpp::close::status::normal, "PokerTH server closed the connection.", ec);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SessionData::ResetActivityTimer()
|
||||
{
|
||||
@@ -348,3 +381,20 @@ SessionData::GetPlayerData()
|
||||
return m_playerData;
|
||||
}
|
||||
|
||||
string
|
||||
SessionData::GetRemoteIPAddressFromSocket() const
|
||||
{
|
||||
string ipAddress;
|
||||
if (m_socket) {
|
||||
boost::system::error_code errCode;
|
||||
tcp::endpoint clientEndpoint = m_socket->remote_endpoint(errCode);
|
||||
if (!errCode) {
|
||||
ipAddress = clientEndpoint.address().to_string(errCode);
|
||||
}
|
||||
} else {
|
||||
server::connection_ptr con = m_webData->webSocketServer->get_con_from_hdl(m_webData->webHandle);
|
||||
ipAddress = con->get_remote_endpoint();
|
||||
}
|
||||
return ipAddress;
|
||||
}
|
||||
|
||||
|
||||
@@ -281,7 +281,9 @@ SessionManager::Clear()
|
||||
|
||||
boost::system::error_code ec;
|
||||
while (i != end) {
|
||||
i->second->GetAsioSocket()->close(ec);
|
||||
// Close all raw handles.
|
||||
i->second->CloseSocketHandle();
|
||||
i->second->CloseWebSocketHandle();
|
||||
++i;
|
||||
}
|
||||
m_sessionMap.clear();
|
||||
|
||||
+8
-16
@@ -1,6 +1,6 @@
|
||||
/*****************************************************************************
|
||||
* PokerTH - The open source texas holdem engine *
|
||||
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Affero General Public License as *
|
||||
@@ -28,39 +28,31 @@
|
||||
* shall include the source code for the parts of OpenSSL used as well *
|
||||
* as that of the covered work. *
|
||||
*****************************************************************************/
|
||||
/* Buffer for ReceiveHelper. */
|
||||
/* Interface for receive buffers. */
|
||||
|
||||
#ifndef _RECEIVEBUFFER_H_
|
||||
#define _RECEIVEBUFFER_H_
|
||||
|
||||
#include <boost/enable_shared_from_this.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
#include <net/netpacket.h>
|
||||
#include <net/netpacketvalidator.h>
|
||||
|
||||
// MUST be larger than MAX_PACKET_SIZE
|
||||
#define RECV_BUF_SIZE 5 * MAX_PACKET_SIZE
|
||||
|
||||
class SessionData;
|
||||
|
||||
class ReceiveBuffer : public boost::enable_shared_from_this<ReceiveBuffer>
|
||||
{
|
||||
public:
|
||||
ReceiveBuffer();
|
||||
virtual ~ReceiveBuffer();
|
||||
|
||||
void StartAsyncRead(boost::shared_ptr<SessionData> session);
|
||||
virtual void StartAsyncRead(boost::shared_ptr<SessionData> session) = 0;
|
||||
virtual void HandleRead(boost::shared_ptr<SessionData> session, const boost::system::error_code &error, size_t bytesRead) = 0;
|
||||
virtual void HandleMessage(boost::shared_ptr<SessionData> session, const std::string &msg) = 0;
|
||||
|
||||
protected:
|
||||
void HandleRead(boost::shared_ptr<SessionData> session, const boost::system::error_code &error, size_t bytesRead);
|
||||
|
||||
void ScanPackets(boost::shared_ptr<SessionData> session);
|
||||
void ProcessPackets(boost::shared_ptr<SessionData> session);
|
||||
|
||||
|
||||
private:
|
||||
NetPacketList receivedPackets;
|
||||
char recvBuf[RECV_BUF_SIZE];
|
||||
size_t recvBufUsed;
|
||||
static NetPacketValidator validator;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
+11
-57
@@ -1,6 +1,6 @@
|
||||
/*****************************************************************************
|
||||
* PokerTH - The open source texas holdem engine *
|
||||
* Copyright (C) 2006-2012 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* Copyright (C) 2006-2013 Felix Hammer, Florian Thauer, Lothar May *
|
||||
* *
|
||||
* This program is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Affero General Public License as *
|
||||
@@ -28,77 +28,31 @@
|
||||
* shall include the source code for the parts of OpenSSL used as well *
|
||||
* as that of the covered work. *
|
||||
*****************************************************************************/
|
||||
/* Buffer for sending network data. */
|
||||
/* Buffer interface for sending network data. */
|
||||
|
||||
#ifndef _SENDBUFFER_H_
|
||||
#define _SENDBUFFER_H_
|
||||
|
||||
#include <boost/asio.hpp>
|
||||
#include <boost/thread.hpp>
|
||||
#include <net/websocket_defs.h>
|
||||
#include <boost/enable_shared_from_this.hpp>
|
||||
#include <cstdlib>
|
||||
|
||||
|
||||
#define SEND_BUF_FIRST_ALLOC_CHUNKSIZE 4096
|
||||
#define MAX_SEND_BUF_SIZE SEND_BUF_FIRST_ALLOC_CHUNKSIZE * 256
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
class SessionData;
|
||||
class NetPacket;
|
||||
|
||||
class SendBuffer : public boost::enable_shared_from_this<SendBuffer>
|
||||
{
|
||||
public:
|
||||
SendBuffer();
|
||||
~SendBuffer();
|
||||
virtual ~SendBuffer();
|
||||
|
||||
inline size_t GetSendBufLeft() const {
|
||||
int bytesLeft = (int)(sendBufAllocated - sendBufUsed);
|
||||
return bytesLeft < 0 ? (size_t)0 : (size_t)bytesLeft;
|
||||
}
|
||||
virtual void SetCloseAfterSend() = 0;
|
||||
|
||||
inline size_t GetAllocated() const {
|
||||
return sendBufAllocated;
|
||||
}
|
||||
virtual void AsyncSendNextPacket(boost::shared_ptr<SessionData> session) = 0;
|
||||
virtual void InternalStorePacket(boost::shared_ptr<SessionData> session, boost::shared_ptr<NetPacket> packet) = 0;
|
||||
|
||||
inline bool ReallocSendBuf() {
|
||||
bool retVal = false;
|
||||
size_t allocAmount = sendBufAllocated * 2;
|
||||
if (0 == allocAmount) {
|
||||
allocAmount = (size_t)SEND_BUF_FIRST_ALLOC_CHUNKSIZE;
|
||||
}
|
||||
if (allocAmount <= MAX_SEND_BUF_SIZE) {
|
||||
char *tempBuf = (char *)std::realloc(sendBuf, allocAmount);
|
||||
if (tempBuf) {
|
||||
sendBuf = tempBuf;
|
||||
sendBufAllocated = allocAmount;
|
||||
retVal = true;
|
||||
}
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
inline void AppendToSendBufWithoutCheck(const char *data, size_t size) {
|
||||
std::memcpy(sendBuf + sendBufUsed, data, size);
|
||||
sendBufUsed += size;
|
||||
}
|
||||
|
||||
inline void SetCloseAfterSend() {
|
||||
closeAfterSend = true;
|
||||
}
|
||||
|
||||
void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error);
|
||||
void AsyncSendNextPacket(boost::shared_ptr<boost::asio::ip::tcp::socket> socket);
|
||||
|
||||
static int EncodeToBuf(const void *data, size_t size, void *arg);
|
||||
virtual void HandleWrite(boost::shared_ptr<boost::asio::ip::tcp::socket> socket, const boost::system::error_code &error) = 0;
|
||||
|
||||
mutable boost::mutex dataMutex;
|
||||
|
||||
private:
|
||||
char *sendBuf;
|
||||
char *curWriteBuf;
|
||||
size_t sendBufAllocated;
|
||||
size_t sendBufUsed;
|
||||
size_t curWriteBufAllocated;
|
||||
size_t curWriteBufUsed;
|
||||
bool closeAfterSend;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -50,9 +50,6 @@ public:
|
||||
|
||||
void SetCloseAfterSend(boost::shared_ptr<SessionData> session);
|
||||
|
||||
protected:
|
||||
void InternalStorePacket(SendBuffer &tmpManager, boost::shared_ptr<NetPacket> packet);
|
||||
|
||||
private:
|
||||
|
||||
boost::shared_ptr<boost::asio::io_service> m_ioService;
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include <boost/asio.hpp>
|
||||
#include <string>
|
||||
|
||||
#include <net/serveracceptinterface.h>
|
||||
#include <net/serverlobbythread.h>
|
||||
#include <net/serverexception.h>
|
||||
#include <net/socket_msg.h>
|
||||
@@ -43,17 +44,6 @@
|
||||
#include <game_defs.h>
|
||||
#include <gui/guiinterface.h>
|
||||
|
||||
class ServerAcceptInterface
|
||||
{
|
||||
public:
|
||||
virtual ~ServerAcceptInterface();
|
||||
|
||||
virtual void Listen(unsigned serverPort, bool ipv6, const std::string &logDir,
|
||||
boost::shared_ptr<ServerLobbyThread> lobbyThread) = 0;
|
||||
|
||||
virtual void Close() = 0;
|
||||
};
|
||||
|
||||
template <typename P>
|
||||
class ServerAcceptHelper : public ServerAcceptInterface
|
||||
{
|
||||
@@ -130,7 +120,8 @@ protected:
|
||||
acceptedSocket->io_control(command);
|
||||
acceptedSocket->set_option(typename P::no_delay(true));
|
||||
acceptedSocket->set_option(boost::asio::socket_base::keep_alive(true));
|
||||
GetLobbyThread().AddConnection(acceptedSocket);
|
||||
boost::shared_ptr<SessionData> sessionData(new SessionData(acceptedSocket, m_lobbyThread->GetNextSessionId(), m_lobbyThread->GetSessionDataCallback(), *m_ioService));
|
||||
GetLobbyThread().AddConnection(sessionData);
|
||||
|
||||
boost::shared_ptr<typename P::socket> newSocket(new typename P::socket(*m_ioService));
|
||||
m_acceptor->async_accept(
|
||||
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
void Init(const std::string &logDir);
|
||||
virtual void SignalTermination();
|
||||
|
||||
void AddConnection(boost::shared_ptr<boost::asio::ip::tcp::socket> sock);
|
||||
void AddConnection(boost::shared_ptr<SessionData> sessionData);
|
||||
void ReAddSession(boost::shared_ptr<SessionData> session, int reason, unsigned gameId);
|
||||
void MoveSessionToGame(boost::shared_ptr<ServerGame> game, boost::shared_ptr<SessionData> session, bool autoLeave, bool spectateOnly);
|
||||
void SessionError(boost::shared_ptr<SessionData> session, int errorCode);
|
||||
@@ -111,6 +111,7 @@ public:
|
||||
|
||||
bool SendToLobbyPlayer(unsigned playerId, boost::shared_ptr<NetPacket> packet);
|
||||
|
||||
u_int32_t GetNextSessionId();
|
||||
u_int32_t GetNextUniquePlayerId();
|
||||
u_int32_t GetNextGameId();
|
||||
ServerCallback &GetCallback();
|
||||
@@ -127,6 +128,8 @@ public:
|
||||
boost::shared_ptr<ServerDBInterface> GetDatabase();
|
||||
ServerBanManager &GetBanManager();
|
||||
|
||||
SessionDataCallback &GetSessionDataCallback();
|
||||
|
||||
protected:
|
||||
|
||||
typedef std::deque<boost::shared_ptr<boost::asio::ip::tcp::socket> > ConnectQueue;
|
||||
|
||||
@@ -49,6 +49,7 @@ typedef unsigned SessionId;
|
||||
|
||||
struct Gsasl;
|
||||
struct Gsasl_session;
|
||||
struct WebSocketData;
|
||||
class ReceiveBuffer;
|
||||
class SendBuffer;
|
||||
class NetPacket;
|
||||
@@ -61,6 +62,7 @@ public:
|
||||
enum State { Init = 1, ReceivingAvatar = 2, Established = 4, Game = 8, Spectating = 16, SpectatorWaiting = 32, Closed = 128 };
|
||||
|
||||
SessionData(boost::shared_ptr<boost::asio::ip::tcp::socket> sock, SessionId id, SessionDataCallback &cb, boost::asio::io_service &ioService);
|
||||
SessionData(boost::shared_ptr<WebSocketData> webData, SessionId id, SessionDataCallback &cb, boost::asio::io_service &ioService, int filler);
|
||||
~SessionData();
|
||||
|
||||
SessionId GetId() const;
|
||||
@@ -102,6 +104,8 @@ public:
|
||||
void Close() {
|
||||
m_callback.CloseSession(shared_from_this());
|
||||
}
|
||||
void CloseSocketHandle();
|
||||
void CloseWebSocketHandle();
|
||||
void HandlePacket(boost::shared_ptr<NetPacket> packet) {
|
||||
m_callback.HandlePacket(shared_from_this(), packet);
|
||||
}
|
||||
@@ -116,6 +120,8 @@ public:
|
||||
void SetPlayerData(boost::shared_ptr<PlayerData> player);
|
||||
boost::shared_ptr<PlayerData> GetPlayerData();
|
||||
|
||||
std::string GetRemoteIPAddressFromSocket() const;
|
||||
|
||||
protected:
|
||||
SessionData(const SessionData &other);
|
||||
SessionData &operator=(const SessionData &other);
|
||||
@@ -126,6 +132,7 @@ protected:
|
||||
|
||||
private:
|
||||
boost::shared_ptr<boost::asio::ip::tcp::socket> m_socket;
|
||||
boost::shared_ptr<WebSocketData> m_webData;
|
||||
const SessionId m_id;
|
||||
boost::weak_ptr<ServerGame> m_game;
|
||||
State m_state;
|
||||
|
||||
Reference in New Issue
Block a user