From 8e4901719c4d422a4102f9b4f5662a973f32948c Mon Sep 17 00:00:00 2001 From: lotodore Date: Sat, 3 Nov 2007 21:05:20 +0000 Subject: [PATCH] Fixed setting last players turn --- src/net/common/clientstate.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/net/common/clientstate.cpp b/src/net/common/clientstate.cpp index 289236a2..8cf4b35b 100644 --- a/src/net/common/clientstate.cpp +++ b/src/net/common/clientstate.cpp @@ -991,7 +991,6 @@ ClientStateRunHand::InternalProcess(ClientThread &client, boost::shared_ptrgetCurrentHand()->getCurrentBeRo()->setCurrentPlayersTurnId(tmpPlayer->getMyID()); curGame->getCurrentHand()->getCurrentBeRo()->setMinimumRaise(turnData.minimumRaise); - curGame->getCurrentHand()->getCurrentBeRo()->setPlayersTurn(tmpPlayer->getMyID()); // Mark current player in GUI. int guiStatus = 2;