cherry-pic conflict solved - Adding db backend of official server (now AGPL3).
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# QMake pro-file for PokerTH official server DB backend
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TEMPLATE = lib
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CODECFORSRC = UTF-8
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CONFIG += staticlib \
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thread \
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exceptions \
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rtti \
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stl \
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warn_on
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UI_DIR = uics
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TARGET = lib/pokerth_dbofficial
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MOC_DIR = mocs
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OBJECTS_DIR = obj
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QT -= core \
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gui
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# PRECOMPILED_HEADER = dbofficial/pch_lib.h
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INCLUDEPATH += . \
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./src
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DEPENDPATH += . \
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./src
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# Input
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HEADERS += src/dbofficial/asyncdbauth.h \
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src/dbofficial/asyncdbcreategame.h \
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src/dbofficial/asyncdbgameplace.h \
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src/dbofficial/asyncdbupdatescore.h \
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src/dbofficial/asyncdbquery.h \
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src/dbofficial/serverdbthread.h \
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src/dbofficial/serverdbfactoryinternal.h \
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src/dbofficial/compositeasyncdbquery.h \
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src/dbofficial/singleasyncdbquery.h \
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src/dbofficial/querycontext.h \
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src/dbofficial/asyncdbendgame.h \
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src/dbofficial/db_table_defs.h \
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src/dbofficial/asyncdblogin.h \
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src/dbofficial/asyncdbreportavatar.h \
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src/dbofficial/asyncdbreportgame.h \
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src/dbofficial/asyncdbavatarblacklist.h \
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src/dbofficial/asyncdbadminplayers.h \
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src/dbofficial/asyncdbblockplayer.h \
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src/dbofficial/dbidmanager.h
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SOURCES += src/dbofficial/asyncdbauth.cpp \
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src/dbofficial/asyncdbcreategame.cpp \
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src/dbofficial/asyncdbgameplace.cpp \
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src/dbofficial/asyncdbupdatescore.cpp \
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src/dbofficial/asyncdbquery.cpp \
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src/dbofficial/serverdbthread.cpp \
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src/dbofficial/serverdbfactoryinternal.cpp \
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src/dbofficial/singleasyncdbquery.cpp \
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src/dbofficial/compositeasyncdbquery.cpp \
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src/dbofficial/querycontext.cpp \
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src/dbofficial/asyncdbendgame.cpp \
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src/dbofficial/asyncdblogin.cpp \
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src/dbofficial/asyncdbreportavatar.cpp \
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src/dbofficial/asyncdbreportgame.cpp \
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src/dbofficial/asyncdbavatarblacklist.cpp \
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src/dbofficial/asyncdbadminplayers.cpp \
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src/dbofficial/asyncdbblockplayer.cpp \
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src/dbofficial/dbidmanager.cpp
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win32 {
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DEFINES += _WIN32_WINNT=0x0501
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INCLUDEPATH += ../../../boost/ \
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../../../GnuTLS/include \
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../../../curl/include \
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../../../mysql/include \
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../../../mysql++/lib \
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../../../zlib
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}
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!win32 {
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# #### My release static build options
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# QMAKE_CXXFLAGS += -ffunction-sections -fdata-sections
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INCLUDEPATH += /usr/include \
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/usr/include/mysql \
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/usr/include/mysql++
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INCLUDEPATH += /opt/boost/include
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}
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mac {
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# make it universal
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CONFIG += x86
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CONFIG -= ppc
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QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.4
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# for universal-compilation on PPC-Mac uncomment the following line
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# on Intel-Mac you have to comment this line out or build will fail.
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# QMAKE_MAC_SDK=/Developer/SDKs/MacOSX10.4u.sdk/
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INCLUDEPATH += /Developer/SDKs/MacOSX10.5.sdk/usr/include/
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INCLUDEPATH += /Library/Frameworks/SDL.framework/Headers
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INCLUDEPATH += /Library/Frameworks/SDL_mixer.framework/Headers
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INCLUDEPATH += /opt/local/include/mysql++ \
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/opt/local/include/mysql5/mysql
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}
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