cherry-pic conflict solved - Adding db backend of official server (now AGPL3).
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/*****************************************************************************
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* PokerTH - The open source texas holdem engine *
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* Copyright (C) 2006-2016 Felix Hammer, Florian Thauer, Lothar May *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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* *
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* Additional permission under GNU AGPL version 3 section 7 *
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* *
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* If you modify this program, or any covered work, by linking or *
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* combining it with the OpenSSL project's OpenSSL library (or a *
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* modified version of that library), containing parts covered by the *
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* terms of the OpenSSL or SSLeay licenses, the authors of PokerTH *
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* (Felix Hammer, Florian Thauer, Lothar May) grant you additional *
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* permission to convey the resulting work. *
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* Corresponding Source for a non-source form of such a combination *
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* shall include the source code for the parts of OpenSSL used as well *
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* as that of the covered work. *
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*****************************************************************************/
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#include <dbofficial/asyncdbupdatescore.h>
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#include <dbofficial/dbidmanager.h>
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using namespace std;
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AsyncDBUpdateScore::AsyncDBUpdateScore(unsigned queryId, const string &preparedName, const std::list<std::string> ¶ms)
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: SingleAsyncDBQuery(queryId, preparedName, params)
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{
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}
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AsyncDBUpdateScore::~AsyncDBUpdateScore()
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{
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}
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void
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AsyncDBUpdateScore::Init(DBIdManager& idManager)
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{
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std::list<std::string> params;
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GetParams(params);
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ostringstream paramStream;
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paramStream << idManager.GetGameDBId(GetId());
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// Add game id as first parameter (param for stored procedure).
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params.push_front(paramStream.str());
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SetParams(params);
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// Ensure that "update score" is only called once for a game.
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// This game id cannot be used any more, without re-init.
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idManager.RemoveGameId(GetId());
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}
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void
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AsyncDBUpdateScore::HandleResult(mysqlpp::Query &/*query*/, DBIdManager& /*idManager*/, mysqlpp::StoreQueryResult& /*result*/, boost::asio::io_service &service, ServerDBCallback &cb)
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{
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// This query does not produce a result.
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HandleError(service, cb);
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}
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void
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AsyncDBUpdateScore::HandleNoResult(mysqlpp::Query &/*query*/, DBIdManager& idManager, boost::asio::io_service &/*service*/, ServerDBCallback &/*cb*/)
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{
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idManager.RemoveGameId(GetId());
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}
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void
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AsyncDBUpdateScore::HandleError(boost::asio::io_service &/*service*/, ServerDBCallback &/*cb*/)
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{
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// Ignore errors for now (as nothing important is done).
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}
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