From 9221c46d666b8ecae7b2bae9825ae32a04d01e4c Mon Sep 17 00:00:00 2001 From: doitux Date: Wed, 17 Jun 2009 20:14:10 +0000 Subject: [PATCH] blinking startbutton fix --- src/gui/qt/gamelobbydialog.ui | 3 +++ src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp | 1 - 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/src/gui/qt/gamelobbydialog.ui b/src/gui/qt/gamelobbydialog.ui index 2823a6cc..ce223655 100644 --- a/src/gui/qt/gamelobbydialog.ui +++ b/src/gui/qt/gamelobbydialog.ui @@ -155,6 +155,9 @@ + + false + &Start Game diff --git a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp index 24213e50..dd8a21e6 100644 --- a/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp +++ b/src/gui/qt/gamelobbydialog/gamelobbydialogimpl.cpp @@ -192,7 +192,6 @@ void gameLobbyDialogImpl::joinGame() { unsigned gameId = selection->selectedRows().first().data(Qt::UserRole).toUInt(); myCurrentGameId = gameId; - qDebug() << "joined game: " << myCurrentGameId; GameInfo info(mySession->getClientGameInfo(gameId)); bool ok = true; QString password;