More work on rejoin. Server still sends a denial message.

This commit is contained in:
lotodore
2011-09-11 17:41:56 +00:00
parent 32ba77709e
commit 945a8f4588
15 changed files with 131 additions and 55 deletions
+1
View File
@@ -73,6 +73,7 @@ public:
void terminateNetworkClient();
void clientCreateGame(const GameData &gameData, const std::string &name, const std::string &password);
void clientJoinGame(unsigned gameId, const std::string &password);
void clientRejoinGame(unsigned gameId);
void startNetworkServer(bool dedicated);
void sendLeaveCurrentGame();