Completely rewriting all NetPacket stuff to use ASN.1. Finally this big chunk of work is completed. Compiles and links fine, but still partly non-functional.
PLEASE NOTE: This is NOT COMPATIBLE to 0.7.x, because it is a new network protocol.
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@@ -92,7 +92,7 @@ protected:
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virtual void InternalProcessPacket(boost::shared_ptr<ServerGame> server, SessionWrapper session, boost::shared_ptr<NetPacket> packet);
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static boost::shared_ptr<NetPacket> CreateNetPacketPlayerJoined(const PlayerData &playerData);
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static boost::shared_ptr<NetPacket> CreateNetPacketPlayerJoined(unsigned gameId, const PlayerData &playerData);
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private:
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static ServerGameStateInit s_state;
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