Fixing compiler warning.
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@@ -1105,6 +1105,8 @@ ServerGameStateHand::GetDealCardsDelaySec(ServerGame &server)
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case GAME_STATE_RIVER:
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case GAME_STATE_RIVER:
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delay = SERVER_DEAL_RIVER_CARD_DELAY_SEC;
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delay = SERVER_DEAL_RIVER_CARD_DELAY_SEC;
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break;
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break;
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default:
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break;
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}
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}
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return delay;
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return delay;
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}
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}
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