Made it compile on windows. Fixed bug: Chat during change of hand did not work. Changed audio extension to wav.
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@@ -249,9 +249,9 @@ win32{
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SOURCES += src/core/win32/rand.cpp \
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src/net/win32/socket_helper.cpp \
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src/net/win32/socket_startup.cpp
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INCLUDEPATH += ../boost/
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LIBPATH += ../boost/stage/lib
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LIBS += gdi32.lib comdlg32.lib oleaut32.lib imm32.lib winmm.lib winspool.lib ole32.lib uuid.lib user32.lib msimg32.lib shell32.lib kernel32.lib ws2_32.lib advapi32.lib
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INCLUDEPATH += ../boost/ ../SDL/include ../SDL_mixer
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LIBPATH += ../boost/stage/lib ../SDL/VisualC/SDL/Release ../SDL/VisualC/SDLmain/Release ../SDL_mixer/VisualC/Release
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LIBS += gdi32.lib comdlg32.lib oleaut32.lib imm32.lib winmm.lib winspool.lib ole32.lib uuid.lib user32.lib msimg32.lib shell32.lib kernel32.lib ws2_32.lib advapi32.lib sdl.lib sdlmain.lib sdl_mixer.lib
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RC_FILE = pokerth.rc
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}
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!win32{
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