checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes
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@@ -174,6 +174,7 @@ void gameLobbyDialogImpl::clearDialog()
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pushButton_Leave->hide();
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pushButton_Kick->hide();
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pushButton_StartGame->hide();
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checkBox_fillUpWithComputerOpponents->hide();
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treeWidget_GameList->setColumnWidth(0,250);
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treeWidget_GameList->setColumnWidth(1,75);
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