checkBox_fillUpWithComputerOpponents added; some startnetworkgamedialog behaviour changes
This commit is contained in:
@@ -174,6 +174,7 @@ void gameLobbyDialogImpl::clearDialog()
|
||||
pushButton_Leave->hide();
|
||||
pushButton_Kick->hide();
|
||||
pushButton_StartGame->hide();
|
||||
checkBox_fillUpWithComputerOpponents->hide();
|
||||
|
||||
treeWidget_GameList->setColumnWidth(0,250);
|
||||
treeWidget_GameList->setColumnWidth(1,75);
|
||||
|
||||
Reference in New Issue
Block a user