adds activePlayerList and runningPlayerList (VI)

This commit is contained in:
doitux
2007-09-25 09:52:58 +00:00
parent f39a7d393a
commit 96b47972d4
4 changed files with 9 additions and 17 deletions
+1 -5
View File
@@ -101,7 +101,6 @@ Game::Game(GuiInterface* gui, boost::shared_ptr<EngineFactory> factory,
playerArray.push_back(tmpPlayer);
if(startQuantityPlayers > i) {
activePlayerList->push_back(tmpPlayer);
// runningPlayerList->push_back(tmpPlayer);
}
(*runningPlayerList) = (*activePlayerList);
@@ -164,10 +163,7 @@ void Game::initHand()
}
runningPlayerList->clear();
for(it=activePlayerList->begin(); it!=activePlayerList->end(); it++) {
runningPlayerList->push_back(*it);
}
(*runningPlayerList) = (*activePlayerList);
// Hand erstellen
actualHand = myFactory->createHand(myFactory, myGui, actualBoard, playerArray, activePlayerList, runningPlayerList, actualHandID, startQuantityPlayers, dealerPosition, actualSmallBlind, startCash);