Added notification if a new release or beta release of PokerTH is available.

Removed last traces of deprecated blind values.
This commit is contained in:
lotodore
2007-10-12 13:07:04 +00:00
parent 2c67f848ea
commit 96d1f34f5c
12 changed files with 48 additions and 9 deletions
+6
View File
@@ -554,6 +554,12 @@ ClientStateWaitSession::InternalProcess(ClientThread &client, boost::shared_ptr<
// Everything is fine - we are in the lobby.
NetPacketInitAck::Data initAckData;
packet->ToNetPacketInitAck()->GetData(initAckData);
// Check current game version.
if (initAckData.latestGameVersion != POKERTH_VERSION)
client.GetCallback().SignalNetClientNotification(NTF_NET_NEW_RELEASE_AVAILABLE);
else if (POKERTH_BETA_REVISION && initAckData.latestBetaRevision != POKERTH_BETA_REVISION)
client.GetCallback().SignalNetClientNotification(NTF_NET_OUTDATED_BETA);
client.SetGuiPlayerId(initAckData.playerId);
client.SetState(ClientStateWaitJoin::Instance());
+6
View File
@@ -138,6 +138,8 @@ struct GCC_PACKED NetPacketInitData
struct GCC_PACKED NetPacketInitAckData
{
NetPacketHeader head;
u_int16_t latestGameVersion;
u_int16_t latestBetaRevision;
u_int32_t sessionId;
u_int32_t playerId;
};
@@ -1278,6 +1280,8 @@ NetPacketInitAck::SetData(const NetPacketInitAck::Data &inData)
{
NetPacketInitAckData *tmpData = (NetPacketInitAckData *)GetRawData();
tmpData->latestGameVersion = htons(inData.latestGameVersion);
tmpData->latestBetaRevision = htons(inData.latestBetaRevision);
tmpData->sessionId = htonl(inData.sessionId);
tmpData->playerId = htonl(inData.playerId);
@@ -1290,6 +1294,8 @@ NetPacketInitAck::GetData(NetPacketInitAck::Data &outData) const
{
NetPacketInitAckData *tmpData = (NetPacketInitAckData *)GetRawData();
outData.latestGameVersion = ntohs(tmpData->latestGameVersion);
outData.latestBetaRevision = ntohs(tmpData->latestBetaRevision);
outData.sessionId = ntohl(tmpData->sessionId);
outData.playerId = ntohl(tmpData->playerId);
}
+2
View File
@@ -606,6 +606,8 @@ ServerLobbyThread::EstablishSession(SessionWrapper session)
// Send ACK to client.
boost::shared_ptr<NetPacket> initAck(new NetPacketInitAck);
NetPacketInitAck::Data initAckData;
initAckData.latestGameVersion = POKERTH_VERSION;
initAckData.latestBetaRevision = POKERTH_BETA_REVISION;
initAckData.sessionId = session.sessionData->GetId(); // TODO: currently unused.
initAckData.playerId = session.playerData->GetUniqueId();
static_cast<NetPacketInitAck *>(initAck.get())->SetData(initAckData);