Adding missing asn.1 stuff.
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Vendored
+6
-6
@@ -258,12 +258,12 @@ static ber_tlv_tag_t asn_DEF_PlayerResult_tags_1[] = {
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(ASN_TAG_CLASS_UNIVERSAL | (16 << 2))
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};
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static asn_TYPE_tag2member_t asn_MAP_PlayerResult_tag2el_1[] = {
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* playerId at 403 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -1, 2 }, /* cardsValue at 406 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 4, -2, 1 }, /* moneyWon at 407 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -3, 0 }, /* playerMoney at 408 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 1, 0, 1 }, /* resultCards at 404 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, -1, 0 } /* bestHandPosition at 405 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 0, 0, 3 }, /* playerId at 410 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 3, -1, 2 }, /* cardsValue at 413 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 4, -2, 1 }, /* moneyWon at 414 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (2 << 2)), 5, -3, 0 }, /* playerMoney at 415 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 1, 0, 1 }, /* resultCards at 411 */
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{ (ASN_TAG_CLASS_UNIVERSAL | (16 << 2)), 2, -1, 0 } /* bestHandPosition at 412 */
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};
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static asn_SEQUENCE_specifics_t asn_SPC_PlayerResult_specs_1 = {
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sizeof(struct PlayerResult),
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