Adding new protocol notification.

This commit is contained in:
lotodore
2010-09-05 00:20:24 +00:00
parent 3c7cde9429
commit 981bea60ce
2 changed files with 6 additions and 0 deletions
+3
View File
@@ -1397,6 +1397,9 @@ ClientStateWaitJoin::InternalHandlePacket(boost::shared_ptr<ClientThread> client
case joinGameFailureReason_gameNameInUse : case joinGameFailureReason_gameNameInUse :
failureCode = NTF_NET_JOIN_GAME_NAME_IN_USE; failureCode = NTF_NET_JOIN_GAME_NAME_IN_USE;
break; break;
case joinGameFailureReason_badGameName :
failureCode = NTF_NET_JOIN_GAME_BAD_NAME;
break;
case joinGameFailureReason_invalidSettings : case joinGameFailureReason_invalidSettings :
failureCode = NTF_NET_JOIN_INVALID_SETTINGS; failureCode = NTF_NET_JOIN_INVALID_SETTINGS;
break; break;
+3
View File
@@ -1959,6 +1959,9 @@ ServerLobbyThread::SendJoinGameFailed(boost::shared_ptr<SessionData> s, unsigned
case NTF_NET_JOIN_GAME_NAME_IN_USE : case NTF_NET_JOIN_GAME_NAME_IN_USE :
joinFailed->joinGameFailureReason = joinGameFailureReason_gameNameInUse; joinFailed->joinGameFailureReason = joinGameFailureReason_gameNameInUse;
break; break;
case NTF_NET_JOIN_GAME_BAD_NAME :
joinFailed->joinGameFailureReason = joinGameFailureReason_badGameName;
break;
case NTF_NET_JOIN_INVALID_SETTINGS : case NTF_NET_JOIN_INVALID_SETTINGS :
joinFailed->joinGameFailureReason = joinGameFailureReason_invalidSettings; joinFailed->joinGameFailureReason = joinGameFailureReason_invalidSettings;
break; break;