diff --git a/src/gui/qt/log/log.cpp b/src/gui/qt/log/log.cpp index fbd09cd0..d24a97f5 100644 --- a/src/gui/qt/log/log.cpp +++ b/src/gui/qt/log/log.cpp @@ -163,10 +163,10 @@ void Log::logNewGameHandMsg(int gameID, int handID) { } else { if(i == myW->getActualHand()->getActualQuantityPlayers()-1) { - stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$"; + stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$"; } else { - stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, "; + stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, "; } } } @@ -184,10 +184,10 @@ void Log::logNewGameHandMsg(int gameID, int handID) { } else { if(i == myW->getActualHand()->getActualQuantityPlayers()-1) { - stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$"; + stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$"; } else { - stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash(),10)+"$, "; + stream << QString::fromStdString(myW->getActualHand()->getPlayerArray()[i]->getMyName())+": "+QString::number(myW->getActualHand()->getPlayerArray()[i]->getMyCash()+myW->getActualHand()->getPlayerArray()[i]->getMySet(),10)+"$, "; } } }