diff --git a/src/gui/qt/gametable/gametableimpl.cpp b/src/gui/qt/gametable/gametableimpl.cpp
index b07da572..12168b0f 100755
--- a/src/gui/qt/gametable/gametableimpl.cpp
+++ b/src/gui/qt/gametable/gametableimpl.cpp
@@ -3121,10 +3121,10 @@ void gameTableImpl::refreshVotesMonitor(int currentVotes, int numVotesNeededToKi
if((*myStartWindow->getSession()->getCurrentGame()->getSeatsList()->begin())->getMyUniqueID() != playerAboutToBeKickedId) {
PlayerInfo info(myStartWindow->getSession()->getClientPlayerInfo(playerAboutToBeKickedId));
- label_votesMonitor->setText(tr("Player %1 has %2 %3
against him. %4 votes needed to kick.").arg(QString::fromUtf8(info.playerName.c_str())).arg(currentVotes).arg(currentVotesString).arg(numVotesNeededToKick));
+ label_votesMonitor->setText(tr("Player %1 has %2 %3
against him. %4 votes needed to kick.").arg(QString::fromUtf8(info.playerName.c_str())).arg(currentVotes).arg(currentVotesString).arg(numVotesNeededToKick-currentVotes));
}
else {
- label_votesMonitor->setText(tr("You have %1 %2 against you.
%3 votes needed to kick.").arg(currentVotes).arg(currentVotesString).arg(numVotesNeededToKick));
+ label_votesMonitor->setText(tr("You have %1 %2 against you.
%3 votes needed to kick.").arg(currentVotes).arg(currentVotesString).arg(numVotesNeededToKick-currentVotes));
}
}