Let the server irc bot reconnect once every day.
This commit is contained in:
@@ -251,11 +251,30 @@ irc_event_numeric(irc_session_t * session, unsigned irc_event, const char * /*or
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}
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}
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IrcThread::IrcThread(IrcCallback &callback)
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IrcThread::IrcThread(const IrcThread &other)
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: m_terminationTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start),
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m_lastConnectTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start)
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{
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m_callback = other.m_callback;
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m_context.reset(new IrcContext(*this));
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IrcContext &context = GetContext();
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const IrcContext &otherContext = other.GetContext();
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context.serverAddress = otherContext.serverAddress;
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context.serverPort = otherContext.serverPort;
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context.useIPv6 = otherContext.useIPv6;
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context.nick = otherContext.nick;
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context.channel = otherContext.channel;
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context.channelPassword = otherContext.channelPassword;
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}
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IrcThread::IrcThread(IrcCallback *callback)
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: m_callback(callback),
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m_terminationTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start),
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m_lastConnectTimer(boost::posix_time::time_duration(0, 0, 0), boost::timers::portable::microsec_timer::manual_start)
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{
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assert(callback);
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m_context.reset(new IrcContext(*this));
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}
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@@ -469,6 +488,7 @@ IrcThread::GetContext()
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IrcCallback &
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IrcThread::GetCallback()
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{
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return m_callback;
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assert(m_callback);
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return *m_callback;
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}
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@@ -32,6 +32,8 @@
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#include <boost/bind.hpp>
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#include <boost/algorithm/string/predicate.hpp>
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#define SERVER_RESTART_IRC_BOT_INTERVAL_SEC 86400 // 1 day
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using namespace std;
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ServerManager::ServerManager(GuiInterface &gui, ConfigFile *config, AvatarManager &avatarManager)
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@@ -172,6 +174,26 @@ ServerManager::RunAll()
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for_each(m_acceptThreadPool.begin(), m_acceptThreadPool.end(), boost::mem_fn(&ServerAcceptThread::Run));
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}
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void
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ServerManager::Process()
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{
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if (m_ircRestartTimer.elapsed().total_seconds() > SERVER_RESTART_IRC_BOT_INTERVAL_SEC)
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{
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if (m_ircThread)
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{
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m_ircThread->SignalTermination();
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if (m_ircThread->Join(NET_ADMIN_IRC_TERMINATE_TIMEOUT_MSEC))
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{
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boost::shared_ptr<IrcThread> tmpIrcThread(new IrcThread(*m_ircThread));
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tmpIrcThread->Run();
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m_ircThread = tmpIrcThread;
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}
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}
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m_ircRestartTimer.reset();
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m_ircRestartTimer.start();
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}
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}
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void
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ServerManager::SignalTerminationAll()
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{
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+3
-2
@@ -31,7 +31,8 @@ struct IrcContext;
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class IrcThread : public Thread
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{
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public:
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IrcThread(IrcCallback &callback);
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IrcThread(const IrcThread &other);
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IrcThread(IrcCallback *callback);
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virtual ~IrcThread();
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// Set the parameters.
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@@ -58,7 +59,7 @@ protected:
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private:
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boost::shared_ptr<IrcContext> m_context;
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IrcCallback &m_callback;
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IrcCallback *m_callback;
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boost::timers::portable::microsec_timer m_terminationTimer;
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boost::timers::portable::microsec_timer m_lastConnectTimer;
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@@ -24,6 +24,7 @@
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#include <game_defs.h>
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#include <gui/guiinterface.h>
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#include <third_party/boost/timers.hpp>
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#include <string>
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#include <list>
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@@ -46,6 +47,9 @@ public:
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// Main start function.
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void RunAll();
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// Let the server manager perform processing.
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void Process();
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void SignalTerminationAll();
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bool JoinAll(bool wait);
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@@ -75,6 +79,7 @@ private:
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boost::shared_ptr<ServerLobbyThread> m_lobbyThread;
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boost::shared_ptr<IrcThread> m_ircThread;
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boost::timers::portable::microsec_timer m_ircRestartTimer;
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AcceptThreadList m_acceptThreadPool;
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};
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+3
-2
@@ -157,7 +157,7 @@ void Session::startInternetClient()
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if (myConfig->readConfigInt("UseIRCLobbyChat"))
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{
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myClientIrcThread = new IrcThread(*myGui);
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myClientIrcThread = new IrcThread(myGui);
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myClientIrcThread->Init(
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myConfig->readConfigString("IRCServerAddress"),
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myConfig->readConfigInt("IRCServerPort"),
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@@ -281,7 +281,7 @@ void Session::startNetworkServer()
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boost::shared_ptr<IrcThread> tmpIrcThread;
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if (myConfig->readConfigInt("UseAdminIRC"))
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{
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tmpIrcThread = boost::shared_ptr<IrcThread>(new IrcThread(*myNetServer));
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tmpIrcThread = boost::shared_ptr<IrcThread>(new IrcThread(myNetServer));
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tmpIrcThread->Init(
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myConfig->readConfigString("AdminIRCServerAddress"),
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@@ -323,6 +323,7 @@ bool Session::pollNetworkServerTerminated()
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retVal = true; // already terminated
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else
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{
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myNetServer->Process();
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if (myNetServer->JoinAll(false))
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retVal = true;
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}
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