Send player state with each player action. autofold/disconnect timeout now depends on player action timeout.

This commit is contained in:
lotodore
2011-12-17 23:34:34 +00:00
parent 7c5335f1da
commit 99616b4eed
45 changed files with 394 additions and 119 deletions
@@ -45,6 +45,11 @@ import org.bn.types.*;
private NetPlayerAction playerAction = null;
@ASN1Element ( name = "playerState", isOptional = false , hasTag = false , hasDefaultValue = false )
private NetPlayerState playerState = null;
@ASN1Element ( name = "totalPlayerBet", isOptional = false , hasTag = false , hasDefaultValue = false )
private AmountOfMoney totalPlayerBet = null;
@@ -114,6 +119,18 @@ import org.bn.types.*;
public NetPlayerState getPlayerState () {
return this.playerState;
}
public void setPlayerState (NetPlayerState value) {
this.playerState = value;
}
public AmountOfMoney getTotalPlayerBet () {
return this.totalPlayerBet;
}