settings gui added
This commit is contained in:
@@ -4114,6 +4114,7 @@
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<string>Game</string>
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</property>
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<addaction name="actionNewGame" />
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<addaction name="actionSettings" />
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<addaction name="actionAboutPokerth" />
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<addaction name="actionQuit" />
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</widget>
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@@ -4135,6 +4136,11 @@
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<string>About PokerTH ...</string>
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</property>
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</action>
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<action name="actionSettings" >
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<property name="text" >
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<string>Settings ...</string>
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</property>
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</action>
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</widget>
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<customwidgets>
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<customwidget>
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@@ -21,6 +21,7 @@
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#include "newgamedialogimpl.h"
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#include "aboutpokerthimpl.h"
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#include "settingsdialogimpl.h"
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#include "handinterface.h"
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#include "playerinterface.h"
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@@ -155,6 +156,7 @@ mainWindowImpl::mainWindowImpl(QMainWindow *parent, const char *name)
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connect( actionNewGame, SIGNAL( activated() ), this, SLOT( callNewGameDialog() ) );
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connect( actionAboutPokerth, SIGNAL( activated() ), this, SLOT( callAboutPokerthDialog() ) );
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connect( actionSettings, SIGNAL( activated() ), this, SLOT( callSettingsDialog() ) );
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connect( actionQuit, SIGNAL( activated() ), qApp, SLOT( quit() ) );
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connect( pushButton_raise, SIGNAL( clicked() ), this, SLOT( myRaise() ) );
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@@ -218,6 +220,11 @@ void mainWindowImpl::callAboutPokerthDialog() {
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v->exec();
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}
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void mainWindowImpl::callSettingsDialog() {
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settingsDialogImpl *v = new settingsDialogImpl();
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v->exec();
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}
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void mainWindowImpl::setGame(Game *g) { actualGame = g; }
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@@ -89,6 +89,7 @@ public slots:
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void callNewGameDialog() ;
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void callAboutPokerthDialog();
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void callSettingsDialog();
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void myFold();
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void myCheck();
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void myCall();
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@@ -0,0 +1,297 @@
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<ui version="4.0" >
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<class>settingsDialog</class>
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<widget class="QDialog" name="settingsDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>487</width>
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<height>339</height>
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</rect>
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</property>
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<property name="windowTitle" >
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<string>PokerTH - Settings</string>
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</property>
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="0" column="1" >
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<widget class="QStackedWidget" name="stackedWidget" >
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<property name="currentIndex" >
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<number>0</number>
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</property>
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<widget class="QWidget" name="page" >
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="7" column="0" >
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<spacer>
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<property name="orientation" >
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="6" column="0" colspan="2" >
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<widget class="QCheckBox" name="checkBox" >
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<property name="text" >
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<string>show game settings dialog on every new game</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0" >
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<widget class="QLabel" name="label_2" >
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<property name="text" >
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<string>Start Cash</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1" >
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<widget class="QSpinBox" name="spinBox_smallBlind" >
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<property name="maximum" >
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<number>500</number>
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</property>
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<property name="minimum" >
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<number>5</number>
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</property>
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<property name="value" >
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<number>10</number>
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</property>
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</widget>
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</item>
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<item row="5" column="0" >
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>Game-Speed</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1" >
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<widget class="QSpinBox" name="spinBox_startCash" >
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<property name="maximum" >
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<number>5000</number>
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</property>
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<property name="minimum" >
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<number>1000</number>
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</property>
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<property name="value" >
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<number>2000</number>
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</property>
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</widget>
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</item>
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<item row="4" column="0" >
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<widget class="QLabel" name="label_3" >
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<property name="text" >
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<string>Small Blind</string>
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</property>
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</widget>
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</item>
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<item row="5" column="1" >
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<widget class="QSpinBox" name="spinBox_gameSpeed" >
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<property name="maximum" >
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<number>11</number>
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</property>
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<property name="minimum" >
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<number>1</number>
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</property>
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<property name="singleStep" >
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<number>1</number>
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</property>
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<property name="value" >
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<number>4</number>
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</property>
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</widget>
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</item>
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<item row="2" column="1" >
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<widget class="QSpinBox" name="spinBox_quantityPlayers" >
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<property name="maximum" >
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<number>5</number>
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</property>
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<property name="minimum" >
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<number>2</number>
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</property>
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<property name="value" >
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<number>5</number>
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</property>
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</widget>
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</item>
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<item row="2" column="0" >
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<widget class="QLabel" name="label_4" >
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<property name="text" >
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<string>Number of Players</string>
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</property>
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</widget>
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</item>
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<item row="1" column="0" colspan="2" >
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<widget class="Line" name="line_3" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="0" colspan="2" >
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<widget class="QLabel" name="label_5" >
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<property name="font" >
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<font>
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<weight>75</weight>
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<bold>true</bold>
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</font>
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</property>
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<property name="text" >
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<string>Default Game Settings</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="page_3" >
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<layout class="QGridLayout" >
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<property name="margin" >
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<number>9</number>
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</property>
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<property name="spacing" >
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<number>6</number>
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</property>
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<item row="2" column="0" >
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<spacer>
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<property name="orientation" >
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" >
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="1" column="0" >
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<widget class="Line" name="line_2" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="0" >
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<widget class="QLabel" name="label_6" >
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<property name="font" >
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<font>
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<weight>75</weight>
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<bold>true</bold>
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</font>
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</property>
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<property name="text" >
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<string>Log Settings</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="page_4" />
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<widget class="QWidget" name="page_2" />
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</widget>
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</item>
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<item row="0" column="0" >
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<widget class="QListWidget" name="listWidget" >
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<property name="maximumSize" >
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<size>
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<width>150</width>
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<height>16777215</height>
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</size>
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</property>
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<item>
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<property name="text" >
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<string>Game Settings</string>
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</property>
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</item>
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<item>
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<property name="text" >
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<string>Log</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="1" column="0" colspan="2" >
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<widget class="Line" name="line" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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</widget>
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</item>
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<item row="2" column="0" colspan="2" >
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<widget class="QDialogButtonBox" name="buttonBox" >
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<property name="orientation" >
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons" >
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::NoButton|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>settingsDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>227</x>
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<y>316</y>
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</hint>
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<hint type="destinationlabel" >
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>settingsDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>295</x>
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<y>322</y>
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</hint>
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<hint type="destinationlabel" >
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>listWidget</sender>
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<signal>currentRowChanged(int)</signal>
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<receiver>stackedWidget</receiver>
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<slot>setCurrentIndex(int)</slot>
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<hints>
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<hint type="sourcelabel" >
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<x>127</x>
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<y>60</y>
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</hint>
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<hint type="destinationlabel" >
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<x>281</x>
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<y>85</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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@@ -0,0 +1,28 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "settingsdialogimpl.h"
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settingsDialogImpl::settingsDialogImpl(QWidget *parent, const char *name)
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: QDialog(parent, name)
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{
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setupUi(this);
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}
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@@ -0,0 +1,32 @@
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/***************************************************************************
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* Copyright (C) 2006 by FThauer FHammer *
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* f.thauer@web.de *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef SETTINGSDIALOGIMPL_H
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#define SETTINGSDIALOGIMPL_H
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#include "ui_settingsdialog.h"
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class settingsDialogImpl: public QDialog, public Ui::settingsDialog {
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Q_OBJECT
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public:
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settingsDialogImpl(QWidget *parent = 0, const char *name = 0);
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};
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#endif
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Reference in New Issue
Block a user