Player action timeout - display is working, function still missing.
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+2
-1
@@ -26,12 +26,13 @@
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struct GameData
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{
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GameData() : numberOfPlayers(0), startMoney(0), smallBlind(0),
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handsBeforeRaise(1), guiSpeed(4) {}
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handsBeforeRaise(1), guiSpeed(4), playerActionTimeoutSec(20) {}
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int numberOfPlayers;
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int startMoney;
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int smallBlind;
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int handsBeforeRaise;
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int guiSpeed;
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int playerActionTimeoutSec;
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};
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struct StartData
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