Player action timeout - display is working, function still missing.

This commit is contained in:
lotodore
2007-06-07 23:24:22 +00:00
parent fb274284f5
commit 9a29830532
12 changed files with 65 additions and 36 deletions
+2
View File
@@ -73,6 +73,8 @@ public:
void nextRoundCleanGui();
void meInAction();
void startTimeoutAnimation(int playerId, int timeoutSec);
void stopTimeoutAnimation(int playerId);
void logPlayerActionMsg(std::string playerName, int action, int setValue) ;
void logNewGameHandMsg(int gameID, int handID) ;